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Physics: One-dimensional motion

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Physics: One-dimensional motion

In this tutorial we begin to explore ideas of velocity and acceleration. We do exciting things like throw things off of cliffs (far safer on paper than in real life) and see how high a ball will fly in the air.
Introduction to Vectors and Scalars. Calculating Average Velocity or Speed. Solving for Time. Displacement from Time and Velocity Example. Acceleration. Airbus A380 Take-off Time. Airbus A380 Take-off Distance. Why Distance is Area under Velocity-Time Line. Average Velocity for Constant Acceleration. Acceleration of Aircraft Carrier Takeoff. Deriving Displacement as a Function of Time, Acceleration and Initial Velocity. Plotting Projectile Displacement, Acceleration, and Velocity. Projectile Height Given Time. Deriving Max Projectile Displacement Given Time. Impact Velocity From Given Height. Viewing g as the value of Earth's Gravitational Field Near the Surface. Projectile motion (part 1). Projectile motion (part 2). Projectile motion (part 3). Projectile motion (part 4). Projectile motion (part 5). Introduction to Vectors and Scalars. Calculating Average Velocity or Speed. Solving for Time. Displacement from Time and Velocity Example. Acceleration. Airbus A380 Take-off Time. Airbus A380 Take-off Distance. Why Distance is Area under Velocity-Time Line. Average Velocity for Constant Acceleration. Acceleration of Aircraft Carrier Takeoff. Deriving Displacement as a Function of Time, Acceleration and Initial Velocity. Plotting Projectile Displacement, Acceleration, and Velocity. Projectile Height Given Time. Deriving Max Projectile Displacement Given Time. Impact Velocity From Given Height. Viewing g as the value of Earth's Gravitational Field Near the Surface. Projectile motion (part 1). Projectile motion (part 2). Projectile motion (part 3). Projectile motion (part 4). Projectile motion (part 5).

Categories: Physical Sciences

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