Online courses directory (215)
Furniture making is in many ways like bridge building, connections holding posts apart with spans to support a deck. Many architects have tried their hand at furniture design, Wright, Mies Van Der Rohe, Aalto, Saarinen, Le Corbusier, and Gerhy.
We will review the history of furniture making in America with a visit to the Decorative Arts Collection at the Museum of Fine Arts in Boston and have Cambridge artist/craftsman Mitch Ryerson show us his work and talk about design process. Students will learn traditional woodworking techniques beginning with the use of hand tools, power tools and finally woodworking machines.
Students will build a single piece of furniture of an original design that must support someone weighing 185 lbs. sitting on it 12 inches off the ground made primarily of wood. Students should expect to spend approximately 80 hours in the shop outside of class time.
Preregistered architecture students will get first priority but first meeting attendance is mandatory. Twelve student maximum, no exceptions.
This studio proposes to engage tectonics as a material process. By exploring transformation, indeterminacy and mutability inherent in material and landscape processes, students will be challenged to engage notions of duration as a design strategy for architecture and urbanism. While the second law of thermodynamics states that the material universe tends toward a state of increasing disorder, architects build and construct in opposition to these forces. Attempting to delay the processes of disorder, decay and collapse, tectonics is often seen as the embodied expression of an arrested moment the finite resolution of the building process. Yet the processes that enable and disable architecture extend beyond any arrested moment.
A more detailed description can be found in the syllabus section.
The beginning of the 21st century has been called the Information Age because of rapid increases in information and information resources. Information literacy is now a core competency mandated by higher education accreditation associations for almost all U.S. colleges and universities. It goes far beyond simple web searches and equips students with the research skills necessary to find, evaluate, and appropriately use the types of information required for college level research. This course is geared toward college students, especially those majoring in art and design, but will be useful to anyone who wants to become a more effective searcher. Students will explore the “deep web” (information not found through search engines) and experiment with various search strategies and filtering techniques. Students will also be encouraged to explore resources found in local libraries.
This course is devoted to the life and work of distinguished culinary professionals of the recent past and the present who have changed the way we eat and drink in the United States. Some are well-known to the public, others less so, but they all have left a long-lasting mark on what and where Americans eat, how they cook, and even the way they think and talk about food.
This subject explores the varied nature and practice of computation in design. We will view computation and design broadly. Computation will include both work done on the computer (digital computing) and by-hand. Design will include both the process of making designs and artifacts, as well as the designs and artifacts themselves. The aim of the course is to develop a view of computation and design beyond the specifics of techniques and tools, and a critical, self-awareness of our own approaches and metaphors for computation and design.
"Parrhesia" was an Athenian right to frank and open speaking, the right that, like the First Amendment, demands a "fearless speaker" who must challenge political powers with criticism and unsolicited advice. Can designer and artist respond today to such a democratic call and demand? Is it possible to do so despite the (increasing) restrictions imposed on our liberties today? Can the designer or public artist operate as a proactive "parrhesiatic" agent and contribute to the protection, development and dissemination of "fearless speaking" in Public Space?
The course aims at providing a fundamental understanding of the physics related to buildings and to propose an overview of the various issues that have to be adequately combined to offer the occupants a physical, functional and psychological well-being. Students will be guided through the different components, constraints and systems of a work of architecture. These will be examined both independently and in the manner in which they interact and affect one another.
This course will focus on Western classical music of the eighteenth and nineteenth centuries; it is designed for people who are passionate about classical music but who have not necessarily had any advanced training or taken any college-level music courses. The only prerequisite is a basic knowledge of how to read musical notation.
This course will introduce students to architectural design and computation through the use of computer modeling, rendering and digital fabrication. The course focuses on teaching architectural design with CAD drawing, 3-D modeling, rendering and rapid prototyping. Students will be required to build computer models that will lead to a full package of architectural explorations with computers. Each semester we will explore the design process of a particular building type and building material.
The course also investigates a few design processes of selected architects. The course is critical of design principles and building production methods. Student assignments are graded based on the quality of design, representation and constructability. Great design input is always encouraged.
This subject explores the varied nature and practice of computation in design. We will view computation and design broadly. Computation will include both work done on the computer (digital computing) and by-hand. Design will include both the process of making designs and artifacts, as well as the designs and artifacts themselves. The aim of the course is to develop a view of computation and design beyond the specifics of techniques and tools, and a critical, self-awareness of our own approaches and metaphors for computation and design.
Sounds and music are embedded in almost every aspect of daily life. This course will provide an overview of the fundamental principles of sound and the factors that determine our audio perception. It will also explore techniques of recording, mixing, processing, synthesis, sampling, analysis, and editing of digital audio.
During this course, we will be exploring basic questions of architecture through several short design exercises. Working with many different media, students will discover the interrelationship of architecture and its related disciplines, such as structures, sustainability, architectural history and the visual arts. Each problem will focus on one of these disciplines and one exploration and presentation technique.
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