Online courses directory (10358)
Run as a workshop, students collaborate in teams to design and prototype games for social change and civic engagement. Through readings, discussion, and presentations, we explore principles of game design and the social history of games. Guest speakers from academia, industry, the non-profit sector, and the gaming community contribute unique and diverse perspectives. Course culminates in an end of semester open house to showcase our games.
Run as a workshop, students collaborate in teams to design and prototype games for social change and civic engagement. Through readings, discussion, and presentations, we explore principles of game design and the social history of games. Guest speakers from academia, industry, the non-profit sector, and the gaming community contribute unique and diverse perspectives. Course culminates in an end of semester open house to showcase our games.
This course will cover the mathematical theory and analysis of simple games without chance moves.
Gamification is the application of game elements and digital game design techniques to non-game problems, such as business and social impact challenges. This course will teach you the mechanisms of gamification, why it has such tremendous potential, and how to use it effectively.
Gamification: the hottest marketing trend - learn how to win new audiences and engage existing customers. Lite version.
Do you want to know what Gamification really is about? Do you want to learn how to design fun and engaging experiences? Are you ready to change your world with game design? Then join us in this MOOC!
Course Summary
Games have become the new normal. The gaming industry is already more powerful than any other form of entertainment like music or movies. An average young person will spend more than 10,000 hours gaming by the age of 21 - about the amount of time that it takes us to master any kind of skill and yet, there's a huge engagement crisis in many other areas.
70% of US full-time employees are not motivated by what they are doing, but World of Warcraft players can spend up to 17,000 hours online. In 2014, competitive eSports tournaments gathered more than $30 million in prizes and it keeps on increasing. Meanwhile, kids now spend way more time engaged to video games than they do with books, with an average attention span that is now less than 10 seconds and decreases every year...
It seems like only games are truly understanding how human motivation really works. But how is that possible? Why are we that glued to games? Can we design those kind of gameful experiences in non-game contexts to make them more engaging?
And the most important question: How to do it?
What will you learn?
In this course you'll learn the basics of Gamification with a highly practical approach. We'll focus on how to design gamified experiences in real life and students will be able to gain knowledge in areas such as: game design, psychology, management or education.
Our main goal will be to understand and master the principles of Gamification to design experiences that make things more fun and engaging.
Who should take this course?
Do you want your team to perform better? Are you looking for ways to fully engage happy customers? Do you want to see kids learning while playing? Or are you just looking forward to seeing a better world?
Gamification can be used in many areas and almost any task can be fun and engaging. This course could be great for many different interest groups, including: teachers, educators, managers, C-level executives, health and fitness professionals, psychologists or researchers. So...
Whether you ever asked yourself one of these questions or you just want to know how to make things more fun and engaging, this course is for you!
Do I need prior knowledge?
This course goes from a basic level to an advanced one so all you need to bring in the class is a playful attitude!
Anyway, having some prior knowledge is always great, so if you already want to start this epic adventure, here are 3 ways you can do so:
- If you are more the reading type of person: http://www.epicwinblog.net/2013/05/best-gamification-books-where-to-start.html
- If you’d rather watch some videos: http://www.epicwinblog.net/p/epic-win-videos.html
- And if you don't like those options, well, there’s always a way. Go and start playing games or try out some gamified experiences!
How will I be assessed?
This course will feature creative assignments where we’ll try to help you learn by doing. Every week, a space within the forum will be opened for you to upload the task and peer to peer reviews.
It is not mandatory to complete these assignments in order to achieve any of the course's certificates but it is truly recommendable if you want to learn how to create and design real life gamification.
Workload
This course will feature weekly videos and creative assignments, so you’ll have to spend around 3-4 hours per week to keep up. If you want to learn even more, we’ll provide you with reading references and plenty of insightful videos, blogs and resources. In a way, the workload is actually up to you.
Course Structure
Week 1 (21/04/2015) Introduction to Gamification
Week 2 (28/04/2015) Setting up the Scene
Week 3 (05/05/2015) Fun & User Experience
Week 4 (12/05/2015) Engagement & Aesthetics
Week 5 (19/05/2015) Gamification Mechanics: Basic Level
Week 6 (26/05/2015) Gamification Mechanics: Advanced Level
Week 7 (02/06/2015) Gamification Mechanics: Expert Level
Week 8 (09/06/2015) Flow, Feedback, Balance & Pacing
Week 9 (16/06/2015) Storytelling in Games & Gamification
Week 10 (23/06/2015) Gamification Projects: Team, Budgets & More!
This course gives an introduction of the educational value of games, game genres, gaming literacy and new literacy. Teachers will play games and analyze how gaming can cultivate learner’ new literacy, understand how game debriefing can help scaffold students’ learning, and identify factors affecting the adoption of games in educational contexts.
Gane Dinero en Internet creando y promocionando su propio sitio desde la comodidad de su casa
The studio will focus on the district of Gaoming, located in the northwest of the Pearl River Delta (PRD) - the fastest growing and most productive region of China. The District has recently completed a planning effort in which several design institutes and a Hong Kong planning firm prepared ideas for a new central area near the river. The class will complement these efforts by focusing on planning and design options on the waterfront of the proposed new district and ways of integrating water/hydrological factors into all aspects and land uses of a modern city (residential, commercial, industrial) - including watershed and natural ecosystem protection, economic and recreational activities, transportation, and tourism.
Guy Kawasaki, Managing Director of Garage Technology Ventures, provides a description of Garage Technology Ventures and
The most recent knowledge of the anatomy, physiology, biochemistry, biophysics, and bioengineering of the gastrointestinal tract and the associated pancreatic, liver and biliary tract systems is presented and discussed. Gross and microscopic pathology and the clinical aspects of important gastroenterological diseases are then presented, with emphasis on integrating the molecular, cellular and pathophysiological aspects of the disease processes to their related symptoms and signs.
Gateway to College Learning is a course that teaches incoming students how to successfully navigate OU and build a strong foundation for collegiate success. This course focuses on the process of learning and becoming a successful student rather than on a specific academic subject. This course features guest lecturers from across campus to share their insight on various topics. During the course, students will learn about the University of Oklahoma and the many resources available to them, develop and refine academic skills that will help ensure collegiate success, and have opportunities to better understand themselves as students and citizens of their communities.
The purpose of the course is to cultivate the sensibilities necessary for effective planning practice. This objective rests on one key assumption: that a set of key sensibilities creates the right mindset for practice.
This 4-session survey course covers the main designers in Parisian Fashion from the 1990s to today, focusing closely on one iconic creative individual for each decade. Their work is discussed in light of the cultural and political context of the time, which students learn about through video lectures, assigned readings and discussions. In addition to learning about specific designers and key sartorial techniques and trends, students learn about the main phenomena in the fashion business for each decade. Students are shown how the past influences and shapes the present.
The first session focuses on the 1990s, globalization, and the designers Jean-Paul Gaultier and Issey Miyake. The second session highlights four top Anglophone designers: Marc Jacobs, Tom Ford, John Galliano and Alexander McQueen. The third session summarizes the main changes in business models and the arrival of large luxury conglomerates at the beginning of the century. It also features Christian Louboutin as a designer. The final session is devoted to students’ final presentations and projections about the next developments in technology, business models and media.
In addition to weekly quizzes on designers and techniques, students are required to complete readings and participate in weekly online discussions and the course culminates with a personal research project in which students use primary sources to research the influence of French fashion on a contemporary designer of their own choosing.
The course will cover some of the fundamental concepts that you need to master for GCSE Biology.
Comprehensive videos on ALL your GCSE Maths topics. Latest exam question included. Follow us on twitter @GCSE_Tutor
Build your earth science vocabulary and learn about cycles of matter and types of sedimentary rocks through the Education Portal course Earth Science 101: Earth Science. Our series of video lessons and accompanying self-assessment quizzes can help you boost your scientific knowledge ahead of the Excelsior Earth Science exam . This course was designed by experienced educators and examines both science basics, like experimental design and systems of measurement, and more advanced topics, such as analysis of rock deformation and theories of continental drift.
Build your earth science vocabulary and learn about cycles of matter and types of sedimentary rocks through the Education Portal course Earth Science 101: Earth Science. Our series of video lessons and accompanying self-assessment quizzes can help you boost your scientific knowledge ahead of the Excelsior Earth Science exam . This course was designed by experienced educators and examines both science basics, like experimental design and systems of measurement, and more advanced topics, such as analysis of rock deformation and theories of continental drift.
Build your earth science vocabulary and learn about cycles of matter and types of sedimentary rocks through the Education Portal course Earth Science 101: Earth Science. Our series of video lessons and accompanying self-assessment quizzes can help you boost your scientific knowledge ahead of the Excelsior Earth Science exam . This course was designed by experienced educators and examines both science basics, like experimental design and systems of measurement, and more advanced topics, such as analysis of rock deformation and theories of continental drift.
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