Online courses directory (10358)
The strategic importance of information technology is now widely accepted. It has also become increasingly clear that the identification of strategic applications alone does not result in success for an organization. A careful coordination of strategic applications, information technologies, and organizational structures must be made to attain success. This course addresses strategic, technological, and organizational connectivity issues to support effective and meaningful integration of information and systems. This course is especially relevant to those who wish to effectively exploit information technology and create new business processes and opportunities.
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A faculty/staff team shares how and why they incorporate self-care into their professional practice.
This class addresses some of the important issues involved with the planning, development, and implementation of lean enterprises. People, technology, process, and management dimensions of an effective lean manufacturing company are considered in a unified framework. Particular emphasis is placed on the integration of these dimensions across the entire enterprise, including product development, production, and the extended supply chain. Analysis tools as well as future trends and directions are explored. A team project is a key component of this subject.
This course integrates studies of engineering sciences, reactor physics and safety assessment into nuclear power plant design. Topics include materials issues in plant design and operations, aspects of thermal design, fuel depletion and fission-product poisoning, and temperature effects on reactivity, safety considerations in regulations and operations, such as the evolution of the regulatory process, the concept of defense in depth, General Design Criteria, accident analysis, probabilistic risk assessment, and risk-informed regulations.
Integrative Biology 131: General Human Anatomy. Fall 2005. Professor Marian Diamond. The functional anatomy of the human
Can you really get a patent on a rectangular cell phone shape? Do artists and musicians need over a century of copyright protection for their works? Can you trademark red shoe soles? These are some of the questions that U.S. Congress and the courts have addressed in recent years — and in this IP course, we will, too.
Touching on most areas of commercial and artistic activity, intellectual property (IP) law is an essential component of modern society. In this course, Part 1 of a two-part series, learners will be introduced to a broad overview of the intellectual property laws, the theory underpinning this area of law, and an individual look at patent law.
Part 2 will explore copyright, and trademark law, and consider alternatives to IP and the future of this exciting area of the law.
The focus of this two-part series is on learning some of the seminal legal cases in each area, while also considering the policy implications of the law as it stands.
No previous law experience is required. Join us as we explore the laws and policies that influence and shape our modern lives.
In this course, Part 2 of a two-part series, students will explore the modern realities and debates of copyright and trademark laws, and then consider alternatives to intellectual property and the future of this exciting area of the law.
The focus of this two-part series is on learning some of the seminal legal cases in each area, while also considering the policy implications of the law as it stands.
No previous law experience is required. Join us as we explore the IP laws and policies that influence and shape our modern lives.
1) Different definitions of intelligence through the ages 2) Defining memory
The course will start with an overview of the central and peripheral nervous systems (CNS and PNS), the development of their structure and major divisions. The major functional components of the CNS will then be reviewed individually. Topography, functional distribution of nerve cell bodies, ascending and descending tracts in the spinal cord. Brainstem organization and functional components, including cranial nerve nuclei, ascending / descending pathways, amine-containing cells, structure and information flow in the cerebellar and vestibular systems. Distribution of the cranial nerves, resolution of their skeletal and branchial arch components. Functional divisions of the Diencephalon and Telencephalon. The course will then continue with how these various CNS pieces and parts work together. Motor systems, motor neurons and motor units, medial and lateral pathways, cortical versus cerebellar systems and their functional integration. The sensory systems, visual, auditory and somatosensory. Olfaction will be covered in the context of the limbic system, which will also include autonomic control and the Papez circuit. To conclude, functional organization and information flow in the neocortex will be discussed.
In this course, you will learn relevant fundamentals of human motor performance, perception, and cognition that inform effective interaction design.You will use these models of how people work to design more effective input and interaction techniques. You’ll apply these to both traditional graphic and gestural interfaces.
This class will teach you about the basic principles of 3D computer graphics: meshes, transforms, cameras, materials, lighting, and animation.
This course explores the properties of non-linear, multi-linear, and interactive forms of narratives as they have evolved from print to digital media. Works covered in this course range from the Talmud, classics of non-linear novels, experimental literature, early sound and film experiments to recent multi-linear and interactive films and games. The study of the structural properties of narratives that experiment with digression, multiple points of view, disruptions of time, space, and of storyline is complemented by theoretical texts about authorship/readership, plot/story, properties of digital media and hypertext. Questions that will be addressed in this course include: How can we define 'non-linearity/multi-linearity', 'interactivity', 'narrative'. To what extend are these aspects determined by the text, the reader, the digital format? What kinds of narratives are especially suited for a nonlinear/ interactive format? Are there stories that can only be told in a digital format? What can we learn from early non-digital examples of non-linear and interactive story telling?
This course covers techniques of creating narratives that take advantage of the flexibility of form offered by the computer. The course studies the structural properties of book-based narratives that experiment with digression, multiple points of view, disruptions of time and of storyline. The class analyzes the structure and evaluates the literary qualities of computer-based narratives including hypertexts, adventure games, and classic artificial intelligence programs like Eliza. With this base, students use authoring systems to model a variety of narrative techniques and to create their own fictions. Knowledge of programming is helpful but not necessary.
This course covers techniques of creating narratives that take advantage of the flexibility of form offered by the computer. The course studies the structural properties of book-based narratives that experiment with digression, multiple points of view, disruptions of time and of storyline. The class analyzes the structure and evaluates the literary qualities of computer-based narratives including hypertexts, adventure games, and classic artificial intelligence programs like Eliza. With this base, students use authoring systems to model a variety of narrative techniques and to create their own fictions. Knowledge of programming is helpful but not necessary.
This course introduces various interactive tools for visual problem solving. Students will learn how to design and implement such tools for your own problems.
Applications of computer graphics are ubiquitous, ranging from animations in movies to computer aided design of mechanical parts. In this course, we will learn how to create three-dimensional interactive applications using WebGL that run within the latest web browsers. We will disucss all aspects of computer graphics from hardware to software to applications.
This course familiarizes students with creating instructionally focused interactive media. The tool used in the class currently is Adobe Flash. Topics to be covered include fundamental programming concepts (variables, variable types, code re-use, commenting code, and basic control structures) in addition to the fundamentals of the flash environment (animation or
This course explores audio synthesis, musical structure, human computer interaction (HCI), and visual presentation for the creation of interactive musical experiences. Topics include audio synthesis; mixing and looping; MIDI sequencing; generative composition; motion sensors; music games; and graphics for UI, visualization, and aesthetics. Weekly programming assignments in python are included. Student teams build an original, dynamic, and engaging interactive music system for their final project.
This course explores audio synthesis, musical structure, human computer interaction (HCI), and visual presentation for the creation of interactive musical experiences. Topics include audio synthesis; mixing and looping; MIDI sequencing; generative composition; motion sensors; music games; and graphics for UI, visualization, and aesthetics. Weekly programming assignments in python are included. Student teams build an original, dynamic, and engaging interactive music system for their final project.
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