Online courses directory (10358)
We have all played and enjoyed games, but how do people actually design them? How do you describe a game? What are the basic elements? How do designers create an experience for the player? What about prototyping and iterating?
This course explores these questions and others through six content units over seven weeks. Participants will be introduced to game design and game design concepts, emphasizing the basic tools of game design: paper and digital prototyping, design iteration, and user testing. The audience for this course includes current and aspiring game designers and those interested in delving deeply into the game creation process.
For the course project, participants will create either a digital game or a board game. This course leverages Gameblox, a game editor that uses a block based programming language to allow anyone to create games.
This course is an introduction to the theory and practice of the process of designing games and playful experiences. Students are familiarized with methods, concepts, techniques, and literature used in the design of games. The strategy is process-oriented, focusing on aspects such as: Rapid prototyping, play testing, and design iteration using a player-centered approach.
In the free course Introduction to Games Development with HTML5 and JavaScript you will be introduced to the Visual Studio environment for creating video games with HTML5 and JavaScript. You will learn about creating and displaying maps for your video game, and about Apache Cordova platform for building mobile applications. This course also provide insights on creating and assigning controls to your player character.<br /><br />The course begins by introducing you to the Apache Cordova platform for building mobile applications. You will learn about the Enchant.js an open source game engine and its features. It will teach you the installation process to start your video game project in Visual studio, and also to modify and remove unnecessary code from the default templates visual studio generates for you.<br /><br />Following that, this course will help you understand the process of creating a 2D array for storing your maps data. You will learn about setting up your game map and loading sprite sheets for putting images into your game, and creating a player character with movement in your game. You will also learn about mapping controls for moving and controlling the player character.<br /><br />In the end, this course teaches about setting up collision detection for your game. You will understand Enchant.js built-in functions for detecting collisions. You will learn about creating statistic or attributes for your player character and how to display them on screen.
A whirlwind introduction to evolution and genetics, from basic principles to current applications, including how disease genes are mapped, areas or research in evolutionary genetics, and how we leverage evolutionary concepts to aid humanity.
In the first half of this course, we'll investigate DNA replication, and ask the question, where in the genome does DNA replication begin? You will learn how to answer this question for many bacteria using straightforward algorithms to look for hidden messages in the genome.
In the second half of the course, we'll examine a different biological question, and ask which DNA patterns play the role of molecular clocks. The cells in your body manage to maintain a circadian rhythm, but how is this achieved on the level of DNA? Once again, we will see that by knowing which hidden messages to look for, we can start to understand the amazingly complex language of DNA. Perhaps surprisingly, we will apply randomized algorithms to solve problems.
Finally, you will get your hands dirty and apply existing software tools to find recurring biological motifs within genes that are responsible for helping Mycobacterium tuberculosis go "dormant" within a host for many years before causing an active infection.
This course begins a series of classes illustrating the power of computing in modern biology.
The basic biology of modern genomics and the experimental tools used for measurement. This is the first course in the Genomic Big Data Science Specialization.
This course will introduce students to GIS and the principles of spatial data in their personal life as well as applications of GIS across various industries.
Geology is the core discipline of the earth sciences and encompasses many different phenomena, including plate tectonics and mountain building, volcanoes and earthquakes, and the long-term evolution of Earth’s atmosphere, surface and life. Because of the ever-increasing demand for resources, the growing exposure to natural hazards, and the changing climate, geology is of considerable societal relevance. This course introduces students to the basics of geology. Through a combination of lectures, labs, and field observations, we will address topics ranging from mineral and rock identification to the origin of the continents, from geologic mapping to plate tectonics, and from erosion by rivers and glaciers to the history of life.
More than 2000 years ago, long before rockets were launched into orbit or explorers sailed around the globe, a Greek mathematician measured the size of the Earth using nothing more than a few facts about lines, angles, and circles. This course will start at the very beginnings of geometry, answering questions like "How big is an angle?" and "What are parallel lines?" and proceed up through advanced theorems and proofs about 2D and 3D shapes. Along the way, you'll learn a few different ways to find the area of a triangle, you'll discover a shortcut for counting the number of stones in the Great Pyramid of Giza, and you'll even come up with your own estimate for the size of the Earth.
In this course, you'll be able to choose your own path within each lesson, and you can jump between lessons to quickly review earlier material. GeometryX covers a standard curriculum in high school geometry, and CCSS (common core) alignment is indicated where applicable.
Learn more about our High School and AP* Exam Preparation Courses
This course was funded in part by the Wertheimer Fund.
Want to listen to an opera for the first time? Have you been listening to opera for your entire life? This course is suited for beginners and advanced opera listeners alike!
This course is an introduction to German opera, focusing on giving you the tools and experiences to become better students of opera. The first week will give you a toolbox of skills to listen for specific moments and gestures in opera. The remaining weeks will focus on applying these skills to listening activities with your favorite German opera composers. At the end of the course, we will help you to carry these experiences beyond the course, encouraging you to become lifelong listeners and lovers of opera.
No previous knowledge of music or opera is necessary. Join us as we embark upon this community-focused journey to explore the wonders of German opera as it touches upon the human experience!
Globally, 1 in 11 jobs are in the hospitality industry, with predictions for continued job growth. Hospitality careers are often stereotyped as low-wage and entry-level with little opportunity for advancement, but with constant innovation, opportunities for talented individuals are vast, and growing.
Are you wondering if a career in hotel management, restaurant management, hotel asset management, or services marketing would benefit you? Are you currently working in the industry and seeking promotional opportunities? Enroll now and let Cornell guide your exploration of this exciting industry.
FAQ
Who is the intended audience for this course?
The audience for this MOOC is anyone in the industry seeking to advance, as well as individuals who are interested but who don’t know much about the industry. It’s also appropriate for use as an employee-development tool within hospitality industry companies
Are there formal prerequisites?
No. Some proficiency with Excel will be helpful.
Is there a textbook for this course?
No. A list of supplemental resources, will be provided.
What are the topics covered in this course?
- An Introduction to the Hospitality Industry
- Strategic Hospitality Management and Innovation
- Owners, Operators, and Investors: A Behind-the-Scenes Look at Investing in the World of Hospitality
- Marketing the Hospitality Experience
- Human Resources Management in Hospitality
This class provides a space for medical students and MD/PhD students, as well as HASTS (History, Anthropology, Science, Technology, and Society) PhD students to discuss social and ethical issues in the biosciences and biotechnologies as they are being developed. Discussions are with course faculty and with leading figures in developing technologies such as George Daley or George Church in stem cell or genomics research, Bruce Walker or Pardis Sabeti in setting up laboratories in Africa, Paul Farmer and Partners in Health colleagues in building local support systems and first world quality care in Haiti, Peru, and Rwanda, and Amy Farber in building patient-centered therapeutic-outcome research for critical but "orphan" diseases. Goals include stimulating students to think about applying their learning in Boston to countries around the world, including using the experiences they have had in their home countries or research experience abroad. Goals also include a mix of patient-doctor care perspectives from medical anthropology, and moving upstream in the research chain to questions of how to move discoveries from basic research through the pipelines into clinical and bedside care.
