Online courses directory (19947)
The major themes of this course are estimation and control of dynamic systems. Preliminary topics begin with reviews of probability and random variables. Next, classical and state-space descriptions of random processes and their propagation through linear systems are introduced, followed by frequency domain design of filters and compensators. From there, the Kalman filter is employed to estimate the states of dynamic systems. Concluding topics include conditions for stability of the filter equations.
This course examines the fundamentals of detection and estimation for signal processing, communications, and control. Topics covered include: vector spaces of random variables; Bayesian and Neyman-Pearson hypothesis testing; Bayesian and nonrandom parameter estimation; minimum-variance unbiased estimators and the Cramer-Rao bounds; representations for stochastic processes, shaping and whitening filters, and Karhunen-Loeve expansions; and detection and estimation from waveform observations. Advanced topics include: linear prediction and spectral estimation, and Wiener and Kalman filters.
The motion of falling leaves or small particles diffusing in a fluid is highly stochastic in nature. Therefore, such motions must be modeled as stochastic processes, for which exact predictions are no longer possible. This is in stark contrast to the deterministic motion of planets and stars, which can be perfectly predicted using celestial mechanics.
This course is an introduction to stochastic processes through numerical simulations, with a focus on the proper data analysis needed to interpret the results. We will use the Jupyter (iPython) notebook as our programming environment. It is freely available for Windows, Mac, and Linux through the Anaconda Python Distribution.
The students will first learn the basic theories of stochastic processes. Then, they will use these theories to develop their own python codes to perform numerical simulations of small particles diffusing in a fluid. Finally, they will analyze the simulation data according to the theories presented at the beginning of course.
At the end of the course, we will analyze the dynamical data of more complicated systems, such as financial markets or meteorological data, using the basic theory of stochastic processes.
Learn how the stock market works.
The Market isn't a Mystery, It’s a Playground. Learn the Rules, Learn to Play!
Professioinal A-z Guide to Learn Stock Market,Futures options Trading,Options trading day trading , Forex,& online Trade
The complete guide to get started in the share / stock market.
Make Consistent Money Trading Stocks. Know Exactly When To Buy Or Sell, So Every Trade Is Stress-free. Proven System.
Learn how to make wise investment decisions and discover valuable techniques that show you step-by-step how to research and value stocks.
Examine the financial concepts that inform the value of stocks and bonds and how to make smart decisions as an investor.
Learn how to make wise investment decisions so that you have enough money to live comfortably through your retirement.
Course Summary
When was Stonehenge built? Who built it? How was it built? Why was it built? Answers cannot be promised to all of these, but we can get better at asking the questions and work towards solutions. We can look at how people have responded to Stonehenge. Most of all we can begin to think about what Stonehenge means to us.
What do I learn?
- To understand present archaeological thinking about Stonehenge.
- To evaluate responses to Stonehenge in art, literature, music, architecture and culture.
- To consider your own response to Stonehenge, expressed through two peer-evaluated mini-essays.
What do I need too know?
No entry requirements. This MOOC is open to all.
Course Structure
Chapter 1: The Stonehenge Landscape
Stonehenge as a landscape of prehistoric sites. A historical context: the Mesolithic, the Neolithic and the building of the Stonehenge.
Chapter 2: Who built Stonehenge?
Theories: when, by whom, how and why.
Chapter 3: Stonehenge Problems
Context - the Stonehenge landscape: problems with transportation and erection. Part destruction - why and how?
Chapter 4: Responses to Stonehenge
An array of responses: Geoffrey of Monmouth (1138); the antiquarian tradition, the temple and astronomic alignments traditions; various amateur theories; the archaeological traditions.
Stonehenge, Woodhenge: monuments in a landscape
Chapter 5: Cultural Contexts
Stonehenge in fiction, poetry, music, art and popular culture.
Chapter 6: Stonehenge Today
Stonehenge as a cultural icon, emblem of Britain, World Heritage site and sacred space.
Blick Mead as the cradle of Stonehenge.
Chapter 7: Reassessing Stonehenge
Written activity as an assessment
Chapter 8: Responses to Stonehenge
Examination of students' responses through their essays. Integration of blog, Wiki, Twitter and eBook as a way of continuing the discussion after the course.
Workload
Approximately two hours per week for watching video lectures, completing quizzes and homework assignments.
A video course on protecting your internet privacy and online security. Be anonymous online.
Stop smoking - Make it last forever even if you have failed before through NLP and latest habit change techniques!
Course Summary
In an age of self-service stores, saturated markets, and ever more demanding customers, the creative and science-driven design of the point of sale has become a crucial success factor for both retailers and service businesses. In this MOOC, you will be introduced to shopper marketing. You will learn to understand shopping behavior and how to optimize the design of retail stores and service environments to increase customer satisfaction and sales. While the focus is on the practical applicability of the concepts discussed, the MOOC is also firmly grounded in consumer and psychological research. In the lessons, I will draw on both the recent research literature and my own experience in marketing consulting and consumer research.
The topics covered in the MOOC are:
• Store layout: Influencing how shoppers navigate the store
• Helping shopper orientation in the store
• Store design factors
• Visual merchandising techniques
• Influencing the store atmosphere
• Experiential store design: Making shopping fun
• Specific applications of store design principles
What will I learn?
By the end this MOOC, you will have developed an understanding of consumer behavior at the point of sale and be able to apply this knowledge to the (re)design of retail spaces and service environments.
Specifically, you will:
• appreciate the relevance of shopper marketing and store design
• understand the goals of store and servicescape design
• be able to apply environmental psychology principles to the design of retail and service spaces
• understand the effect of sensory clues such as music, scents and colors on shopping behavior
• understand how emotions influence shopping decisions and be able to trigger emotions in shoppers
• understand the importance of experiential marketing and store design
• be able to influence consumer behavior with specific store design and visual merchandising techniques
• be able to apply the knowledge gained in this MOOC to evaluate retail spaces and servicescapes
Also, you should have fun in this MOOC :-)
What do I need to know?
No prior marketing, business or psychology knowledge is required.
Course Structure
Week 1: Shopper movement and behavior in the store
Find out how shoppers navigate the store, how they search for products, and how you can make them find the products you want them to see and buy.
1.0 Welcome to the course
1.1 Overview of the module
1.2 Shopper shadowing: Tracking shoppers in the store
1.3 Four principles of how shoppers move in the store
1.4 Grid and free form: Creating a store layout that suits the store
1.5 Follow the yellow brick road: Influencing shopper movement through a loop
1.6 How I ended up buying potato chips: Where to place products so that shoppers buy them
1.7 Eye level is buy level: The principles of shelf placement
1.8 Horizontal, not vertical: Shoppers’ search patterns
1.9 Follow the eye: Eyetracking at the Point of Sale
From my bookshelf
Week 2: Shopper orientation and disorientation
Learn why shopper confusion kills every sale and how you can help shoppers find their way—all the way to the cash register.
2.1 Overview of the module
2.2 I’m so lost… and I hate this place: The effects of shopper disorientation
2.3 It’s all stored in the head: Improving shopper orientation through cognitive maps
2.4 Beware of the magic number 7: Improving shopper orientation through signs
2.5 Words and pictures: Applying dual coding theory
2.6 You are here: Improving orientation through store maps
2.7 The store as a forbidden place: Consumer disinformation
From my bookshelf
Week 3: Influencing shoppers through the store atmosphere
Learn how to appeal to shopper emotions through use of colors, scents, light, and music.
3.1 Overview of the module
3.2 Communicating through the senses: How the store atmosphere influences emotions
3.3 How the environment influences shoppers: The Mehrabian-Russell-Model
3.4 Arousal and pleasure: The key drivers of in-store behavior
3.5 Better slow than fast: Using background music in the store
3.6 The smell of happy memories: Using ambient scents
3.7 Let the sunshine in: Store lighting
3.8 Red or blue? Colors in the store
3.9 Everything must fit: The importance of congruence
From my bookshelf
Week 4: Visual merchandising – the art and science of product presentation
Let me show you what the most attention-grabbing and profitable ways to present your merchandise are.
4.1 Overview of the module
4.2 The art and science of seducing shoppers with the merchandise: What is visual merchandising?
4.3 Shoppers buy only what they see: The 3 key principles of visual merchandising
4.4 Less is more: Avoiding the choice overload effect
4.5 Choosing the right company for your products: The bundled presentation merchandising technique
4.6 Creating visual magnets: Directing the shoppers’ attention
4.7 A picture says more than a thousand words: Using in-store graphics to trigger cognitive schemas
From my bookshelf
Week 5: Making shopping fun through experiential store design
I'll teach you to make shopping memorable and fun by creating unique experiences.
5.1 Overview of the module
5.2 Competing with cyberspace: Reasons for experiential store design
5.3 Necessity or fun: Utilitarian and hedonic shopping
5.4 Appealing to the pleasure seekers: 4 steps for creating shopping experiences for hedonic shoppers
5.5 Exciting places and live entertainment: Designing experiences for adventure shoppers
5.6 Creating a third place: Designing experiences for social shoppers
5.7 Gifts, indulgence and curiosity: Experiences for role, gratification, and idea shoppers
5.8 Appealing to the bargain hunters: Designing experiences for deal-prone consumers
5.9 Jungles, castles and Harry Potter: Creating effective themed experiences
From my bookshelf
Week 6: Recipes for influencing shoppers
Find out how you can apply the concepts learned in this course to influence specific shopping behaviors and achieve positive effects for the store.
6.1 Overview of the module
6.2 How much longer? Shorten consumers’ wait-time perceptions
6.3 Expensive or cheap? Influence shoppers’ price perceptions
6.4 Accessibility for all: Design the store for senior citizens
6.5 Wait, wait, don’t go! Keep shoppers in the store longer
6.6 I must have that! Encourage impulse purchases
6.7 Make shopping simple and fun: The importance of processing fluency
6.8 Course conclusion
Developing your child's moral imagination and character through storytelling
The transition from high school and home to college and a new living environment can be a fascinating and interesting time, made all the more challenging and interesting by being at MIT. More than recording the first semester through a series of snapshots, this freshman seminar will attempt to teach photography as a method of seeing and a tool for better understanding new surroundings. Over the course of the semester, students will develop a body of work through a series of assignments, and then attempt to describe the conditions and emotions of their new environment in a cohesive final presentation.
Learn movie-style storyboarding layout and design from a professional.
Develop your storytelling skills and ideas and format them into an engaging script for film/animated production.
Grab attention. Create emotion. Inspire action.
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