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Starts : 2015-11-02
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Iversity Free Closed [?] English Error occured ! We are notified and will try and resolve this as soon as possible.
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What is the course about? What are Digital Arts? Questions to the digital.

Digital Arts focus on art that engages with, uses and is impacted by the digital. This course doesn’t focus on technology but presents it as a tool to facilitate ideas, placing emphasis upon its creative and artistic use. The program encourages students to explore the possibilities and potential of technologies within an art context. It offers the opportunity to develop a project from proposal to final exhibition. You will be asked to research content, materials and methods. Written work and practical work in the course combine as an investigation of the relationship to the subject and contemporary practice.

Let's understand Digital Arts together by exploring the topics above as well as experiencing interviews and art works from well-known artists.

Main theme of the art seminar: '90 minutes of life'

What is life? (Philosophically, artistically and conceptually)

Artistic work will be analysed from the perspective of motivation and the outcome of the work.

What message does the work communicate?

What kind of shapes or forms can you find?

What is the medium of the work?

What will you learn?

Throughout the course, you will learn the following:

• The work and concepts of contemporary photographic and video artists.

• To understand and articulate how meaning of images is visually communicated.

• The “language” of creative expression and how this can improve your own artistic work.

• The ability to identify and explain the basic visual and conceptual elements that are common to all works of art.

• The key contemporary photographic narratives.

YOU will learn to have direct access to the voice of the artist. The work of contemporary artists provides not only new art and ideas to introduce but also new approaches for making art.

Who should take this course?

If photography, video making, sound & theory based on art is your passion, then you fit perfectly to the course.
Using computers, visual artists can manipulate all forms of artefacts, whether video, photographic images, sound clips or text, to create exciting new experiences for audiences.

What do I need to know?

You do not need to be prepared. You need to be excited! Let the course experience lead you to more creative ideas.

At the end of the course, what will I make?

Create a cohesive body of exhibition-quality work that collectively explores the concept of the course “W_h_a_t_ i_s _l_i_f_e” and be able to explain the significance of subject, form, presentation and meaning your work.

Course structure

Chapter 1: (2 November - 8 November)

This chapter is an introduction to video art, performance art and photography. The starting point is: what is life? The motivation of creativity.

We are investigating each medium from its beginning through history to the present day, dissecting it to its components. What is the main motivation for artists? What message does the work communicate? What kind of shapes or forms can you find? What is the medium of the work?

Homework:

Art example in Second Life (virtual world), Video art presentation

Chapter 2: (9 November - 15 November)

What is life? Life and beauty: The work and concepts of contemporary photographic and video artists.

Starting from a philosophical viewpoint we examine the approaches on life, beauty and art illustrating our argument with various examples.

Homework:

Artistic work will be analysed from the perspective of motivation and the outcome of the work. What message does the work communicate? What kind of shapes or forms can you find? What is the medium of the work?

Chapter 3: (16 November - 22 November)

What is life? Life and death: To understand and articulate how meaning of images is visually communicated.
In this chapter we look into life, death and trauma. These moments in everybody’s life give cause to artists to delve into the core of human existence and wonder about the human condition.

Homework:

Artistic work will be analysed from the perspective of motivation and the outcome of the work.
What message does the work communicate? What kind of shapes or forms can you find? What is the medium of the work?

Chapter 4: (23 November - 29 November)

What is life? Life and documentation: The “language” of creative expression and how this can improve your own artistic work.
The boundaries of artistic expression are not confined in the studio or art gallery. Artists document life performed in its natural state and how people interact with their environment.

Homework:

Video presentation - Artistic work will be analysed from the perspective of motivation and the outcome of the work. What message does the work communicate? What kind of shapes or forms can you find? What is the medium of the work?

Chapter 5: (30 November - 6 December)

What is life? Life and Eros: The ability to identify and explain the basic visual and conceptual elements that are common to all works of art.

Many say that love is the motivating force of life. In worldwide mythology love and lust are responsible for cosmogonic events such as the birth of heroes and the beginning of wars among other circumstances. Art inspired by mythology, cinema or real (or virtual) life is a staple theme motivating artists since antiquity.

Homework:

Artistic work will be analysed from the perspective of motivation and the outcome of the work. What message does the work communicate? What kind of shapes or forms can you find? What is the medium of the work?

Chapter 6: (7 December - 13 December)

What is life? Life and memory: The key contemporary photographic and video-film narratives.

Memories are a key component of who we are. Its subjective and fragmentary nature forms our personality. It is a matter of philosophical debate since ancient times. Through art we record and preserve and try to dominate its fleeting state.

Homework:

(Plus exercises) Artistic work will be analyzed from the perspective of motivation and the outcome of the work.

What message does the work communicate? What kind of shapes or forms can you find? What is the medium of the work?

Chapter 7: (14 December - 20 December)

What is life? Celebrating life: An understanding of the history of video art and the impact of video on contemporary culture.

In this chapter, we recap on what we have discussed in the previous chapters. Life isn’t just one thing. It is beauty and death, love and memories. Here we celebrate the multifaceted thing that is life.

XMAS BREAK

Final chapter 8: Final show

Starts : 2017-05-01
No votes
edX Free Closed [?] English Book distribution Business Game+development Nutrition

Want to learn how to get people to engage with your brand, but not sure where to begin?

Digital technology has rapidly evolved in the last decade, and so too has the way people communicate. Businesses can no longer rely solely on traditional business models to build brand awareness.

In today’s interconnected, hyperaware world, brand awareness and brand engagement are synonymous. We are in the age of digital brand engagement, where brands need to participate in, and inspire, a two-way conversation with their consumers.

This course will teach you about this shift and how it has altered the way brands communicate with their audiences. You will learn about the challenges of managing a digital brand and how rich and compelling content, combined with digital distribution, are integral to brand engagement.

This course is part of the CurtinX MicroMasters Credential in Marketing in a Digital World that is specifically designed to teach the critical skills needed to be successful in this exciting field. In order to qualify for the MicroMasters Credential you will need to earn a Verified Certificate in each of the five courses.

5 votes
Udemy $65 Closed [?] Basic Trigonometry Histology

"Saving Face for Parents & Educators," a social media training course

3 votes
Udemy $49 Closed [?] General+Education Histology

Easy Photoshop tutorials for beginners who want to create professional looking digital collage now.

18 votes
ALISON Free Computer Sciences

Modern society across the world is becoming increasingly dependent on communication networks. We depend on them for the smooth operation of economic and social activities. This course examines networks as the means of interconnecting devices so that two-way communication is possible. It examines protocols like HTTP, TCP/IP and ATM as well as the OSI reference model, and provides an overview of the topic for learners who have no significant prior knowledge of the subject. The main topics covered in this course are: Internet protocol (IP), the Open Systems Interconnection (OSI) model, Transmission Control Protocol (TCP), Hypertext transfer protocol (HTTP), and Asynchronous Transfer Mode (ATM). Areas that are also covered include the layers of communication, vertical and horizontal communication, protocol architecture, Domain name system, the ATM layers, and an analysis of IP over ATM. This course will be of interest to professionals who work in information technology, network design, and network management, and will also be of interest to students who would like a greater understanding of how networks function.<br />

13 votes
Udemy Free Closed [?] Canvas.net Histology

This course will help YOU harness digital communications for your nonprofit! We have hand-picked experts from various fi

Starts : 2008-09-01
7 votes
MIT OpenCourseWare (OCW) Free Visual & Performing Arts Infor Information environments Information technology Information Theory Nutrition

This course will guide graduate students through the process of using rapid prototyping and CAD/CAM devices in a studio environment. The class has a theoretical focus on machine use within the process of design. Each student is expected to have completed one graduate level of design computing with a full understanding of solid modeling in CAD. Students are also expected to have completed at least one graduate design studio.

Starts : 2017-11-07
No votes
edX Free Closed [?] English Biology Book distribution Business Evaluation Game+development

Using a variety of learning tools and methodologies, this course will help you understand the role that the internet plays in economic development, and in the lives of people and businesses in general.

Traditional development challenges are preventing the digital revolution from fulfilling its transformative potential: the opportunity to bring broader development gains in the form of faster growth, more jobs and better services to economies.

In this course, you’ll explore answers to the following key questions: What are the challenges that prevent digital dividends from spreading more rapidly? What are the most important returns to digital investments? What should be done to fully benefit from the digital revolution?

The course will benefit a broad variety of audiences, ranging from student to policymaker, and from entrepreneur to civic actor.

Starts : Winter 2017
No votes
Kadenze Free Information technology

Introduction to rules-based drawing with software (Rhino3D and Adobe Illustrator) focusing on graphic compositions of points, lines, and curves. Exercises will introduce and utilize basic ordering systems, two-dimensional geometric operations, graphic compositional principles, and visual hierarchy and legibility with line weights, tone, and poché. Tangible outcomes from the assignments will include line and tone drawings, modulated field drawings, and graphic collage compositions.

No votes
Udemy $99 Closed [?] Histology

All you need to know on Digital Logic Design & Digital Circuits

No votes
Udemy $10 Closed [?] Basic Trigonometry Histology

Convert from various number systems, learn codes and how to use operations on binary numbers

No votes
Kadenze Free Social+media

Gamecrafting is a second-order design problem. Unlike traditional linear media, in which the form and sequence of an experience are created by the designers, game experiences are created by the players. Good game designers must be therefore be good anticipators, striving to imagine and optimize the range of interesting choices afforded by their designs. They must also anticipate the range of experiences they can afford to afford, based on the practical limits of available time and resources.

This course focuses on the basic skills of scoping a game project to keep it manageable, iterating on design details to refine and improve the player experience, and thoroughly testing game prototypes (using both automation and live subjects) to determine if experience goals are being achieved.

No votes
Kadenze Free Social+media

Software engineering and asset production are the means of digital game development, but the end is an intentional experience. Digital game design is the process of creating, implementing and iteratively refining that experience.

This hands-on course will introduce you to the theory (lehr) and practice (kunst) of digital game design. You will modify, design, build and test a number of toys and games using the Perlenspiel gameclavier, a cloud-based, abstract microgame engine programmed in JavaScript. Lectures and readings will familiarize you with key principles and vocabulary of general design, together with issues and methods specific to the development of digital games.

No votes
Kadenze Free Social+media

Nearly all devices now used to play digital games are connected to a network. This fact has revolutionized the game development process. Telemetric instrumentation can silently measure and transmit data on the behavior and performance of games and their players. Statistical analysis of the resulting databases can be a powerful tool for refining and verifying the attainment of design criteria.

This course provides experience in devising measurable experience goals, together with the basic techniques and mathematics needed to capture and analyze player behavior. It concludes with a reflection on the ethical implications of data-driven design, and the role of game designers as creators of cultural artifacts imbued with meaning and the potential for influence.

Starts : 2015-02-01
No votes
MIT OpenCourseWare (OCW) Free Infor Information control Information Theory Nutrition WizIQ.htm%2525252525253Fdatetype%2525252525253Drecent&.htm%25252525253Fpricetype%25252525253Dfree%25

This course examines the theory and practice of using computational methods in the emerging field of digital humanities. It develops an understanding of key digital humanities concepts, such as data representation, digital archives, information visualization, and user interaction through the study of contemporary research, in conjunction with working on real-world projects for scholarly, educational, and public needs. Students create prototypes, write design papers, and conduct user studies.

Starts : 2015-02-01
No votes
MIT OpenCourseWare (OCW) Free Closed [?] Infor Information environments Information Theory Nutrition WizIQ.htm%2525252525253Fdatetype%2525252525253Drecent&.htm%25252525253Fpricetype%25252525253Dfree%25

This course examines the theory and practice of using computational methods in the emerging field of digital humanities. It develops an understanding of key digital humanities concepts, such as data representation, digital archives, information visualization, and user interaction through the study of contemporary research, in conjunction with working on real-world projects for scholarly, educational, and public needs. Students create prototypes, write design papers, and conduct user studies.

No votes
Udemy $39 Closed [?] Histology

Hardcore Film + Video Editing Theory For Film Makers.

Starts : 2015-04-20
No votes
Canvas.net Free Closed [?] Education HumanitiesandScience Nutrition

What’s in your digital teaching toolbox? Do you have the tools you need to reach 21st century learners? This course will introduce you to digital technologies and show you how to integrate them into your classroom/webspace.

Starts : 2017-06-06
No votes
edX Free Closed [?] English Book distribution Business How to Succeed Information Nutrition Quality

Design professionals, supervisors and managers are required to understand, use, and extract value from digital manufacturing. Industrial design is a world that has grown increasingly digital, and in which the duration from idea to implementation is shorter than it has ever been.

This course gives you an opportunity to connect to emerging trends and technologies, the instructors, and their insights. It is taught by TU Delft's leading scholars and experts in digital manufacturing. The Industrial Design Engineering faculty at TU Delft is a world leader in the application of technology, especially in applying it in a human-centered way. It is known for setting the agenda for the creative industry.

There are three major steps in the digital manufacturing workflow that we cover in depth. These include: scanning, modelling, and fabrication. We also consider how each step could be applied within your business, and the value that each can offer.

In this course we will explore primary additive manufacturing technologies, of which some can be considered as 3D printing. Those include: material extrusion, powder bed fusion, material jetting, binder jetting, sheet lamination, photopolymerization, and directed energy deposition. We consider their advantages, logistical challenges, and the workflow required to get the most out of this palette of techniques.

The course uses hands-on assignments with software and mobile applications to develop your skills. We also have guest lectures from some of today’s most innovative designers; spurring exciting discussions. We hope to stimulate conversation about ownership and authenticity, the role of designers, and the benefits and implications of digital fabrication. These represent opportunities to network and interact with professionals worldwide, as well as the master students from TU Delft who take the course along with you.

No votes
Udemy $83 Closed [?] Basic Trigonometry Histology

Course introduces students to different digital marketing possibilities by Video Lectures and Animations.

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