Online courses directory (19947)
Business innovation is nothing without great ideas. But creativity can be difficult to spark on a schedule. It requires a steady hand to manage the creative process and move it forward in a productive way.
This course focuses on ways to manage creativity effectively and introduces a flexible and iterative innovation management process model. You will learn how to navigate a new product concept through the development stage to launch and review.
You’ll also be introduced to agile development principles and techniques for technical problem solving. You will learn how novel methods of open innovation enable your company to benefit from external knowledge and ideas.
Besides online lectures, participants will engage in a series of homework exercises and tutorials that will help deepen their understanding of the topic at hand. Real-life case studies and examples from companies will be used to help participants better prepare for actual situations. In addition, the concepts will be discussed in relation to their theoretical grounding in academic literature.
This course is part of the "Managing Technology & Innovation: How to deal with disruptive change" MicroMasters program designed to teach the critical skills needed to be successful in this exciting field. In order to qualify for the MicroMasters Credential, you will need to earn a Verified Certificate in each of the six courses of the RWTHx MicroMasters program.
"Innovation is not a gift that you’re born with. It’s a skill that anyone can learn." - Drew Boyd
In this course, students will master the tools necessary to generate new ideas and quickly transform those concepts into a viable pipeline of new products and services.
Products and technologies that influence and transform the way we live, work, and communicate rely on the development of technical standards. Standards also fuel compatibility and interoperability, reduce costs and risk, simplify product development, enable innovation, hasten time-to-market for new products – and can help determine a company’s global competitiveness. Standards play a vital role in helping consumers understand and compare competing products, and give confidence to investors.
This course will enable learners to better contribute to their organization and to advance their careers. By completing this course, learners will understand:
- different types of standards
- how they impact trade and innovation
- how they evolve
- why companies participate in standards development
- how standards change to meet emerging needs
- how to integrate related activities with other organizational functions
- strategic implications
- how standards apply to product design and planning.
We will also discuss conformity assessment, regulation and intellectual property.
This engineering course offers a practitioner’s view of technical standards and is geared to students and professionals in the fields of engineering, technology, computing, business, economics and law – particularly those working in all facets of product planning, development, and support.
Managing the innovation process is neither a scientific process nor a black art. We will explore a model for innovation.
Information Technology (IT) changes the manner and scope in which businesses operate and compete. Innovations in IT have led some businesses to flourish, while others have faltered due to massive changes brought by this industry. IT is notoriously hard to manage. The challenge of managing IT is ensuring that the intended changes and innovations are realized, and the unintended ones are kept under control. This course will cover basic concepts of information technology management.
As part of this course you will:
- See some brief videos
- Take pop quizzes
- Analyse cases
- Read relevant material
- Take assessments.
This course is for you if you are:
- Using IT in your organisation
- Building or are planning to build IT-enabled products or services
- Exploring business innovations and want to know how IT can help
- Interested in understanding how organisations manage IT for innovating.
This course is not overly technical. Detailed prior knowledge of computing technology is not required to take this course.
Successful contemporary business practices rest upon the ability to see problems clearly and to develop solutions unseen and unimagined by others. To do so requires creativity. Current research in experimental psychology suggests that creativity can be developed and refined, albeit with effort and practice. The goal of this course is to provide a variety of experiences and activities with the specific focus of fostering each student’s own creative abilities.
As valued work becomes less routine, the oft referred to “conceptual age” provides the opportunity for managers who can see, think and act differently on new challenges.
Creativity is often misunderstood as being only for the few, or only when considering new products. This course will show how creative approaches can be learned and widely applied, beyond new products and services, to a wide range of managerial challenges.
This course will make you more effective as an innovator in your organization by giving you practical tools for fostering effective problem solving and innovation efforts in an organization.
You will earn a professional certificate from the University of British Columbia and edX upon successful completion of this course. Certificates can be uploaded directly to your LinkedIn profile.
This course was created to support the Free Beta Innovation Catalyst Certification that expired on January 31, 2014.
Develop insights on navigating the innovation process from idea generation to commercialization. Build knowledge on how to create strategies to bring innovations to market. Develop an innovation portfolio and business model canvas for your venture.
Acquire the ability to help make innovation happen, using a rich mix of practical approaches & robust concepts.
Innovative thinking is one of the top characteristics global businesses look for in their employees. Yet only 1 in 4 of us feel that our creativity is where we want it to be. Why should this surprise us? Almost none of us has ever been taught how to be inventive.
This course is based on an extraordinarily successful program that has been presented at over 70 top American universities. Over the next 5 weeks Dr. Roberta Ness, an internationally renowned physician-scientist and an expert in innovative thinking, provides proven techniques to expand your originality. The method she will teach you is described by the acronym PIG In MuD: Define the problem, identify frames, generate all possible alternatives, incubate, meld to your best ideas, and disseminate. Your mascot will be Eggbert, an uptight, risk-avoidant pig who will learn a thing or two along with you. Along with Eggbert, you will sharpen your powers of observation, making surprising associations, expanding assumptions, pulling questions apart, and thinking backwards. Solving real-world problems in business and science, you will hone your creative thinking skills. In a final group project, you will be amazed by how creative you have become. Since the top projects will be voted up onto the home page and visible to all collaborating companies, you may even come across unique career opportunities when you and your ideas are “discovered.”
The funding for this course was made possible by the UTHealth Innovation in Cancer Prevention Research Training Program (Cancer Prevention and Research Institute of Texas grant #RP140103). The content is solely the responsibility of the creators and does not necessarily represent the views of the Cancer Prevention Research Institute of Texas.
Steve Jurvetson, partner at Draper Fisher Jurvetson, offers perspective on the market opportunities in innovation and te
This seminar has three purposes. One, it inquires into the causes of military innovation by examining a number of the most outstanding historical cases. Two, it views military innovations through the lens of organization theory to develop generalizations about the innovation process within militaries. Three, it uses the empirical study of military innovations as a way to examine the strength and credibility of hypotheses that organization theorists have generated about innovation in non-military organizations.
Giving you an innovation kickstart starting from idea generation to pitch and implementation.
Tom Kelley, the highly acclaimed general manager of IDEO and author of best-selling books on creativity, targets his tho
If you are interested in commercial innovation, how innovations emerge and, how ideas become reality this course is for you.
15.616 is an introduction to business law which covers the fundamentals, including contracts, liability, regulation, employment, and corporations, with an in-depth treatment of the legal issues relating to breakthrough technologies, including the legal framework of R&D, the commercialization of new high-technology products in start-ups and mature companies, and the liability and regulatory implications of new products and innovative business models. There is extensive attention to national and international intellectual property protection and strategies. Examples are drawn from many industries, including information technology, communications, and life sciences.
Note: This course used to be numbered 15.648.
This interdisciplinary course delves into the geography and poetry of the Cascadia bioregion, exploring the area’s physical landscape, its cultural roots, and the innovative poetry produced there.
Designing and implementing collaborative learning with ICT is a challenge for teachers in face to face and online contexts. This course shows how to design and implement collaborative learning activities with ICTs as part of your everyday practice.
Using exciting & inspiring iPad applications to create 21st Century lessons
Kursbeschreibung
Der MOOC INNOVATIVES FILME MACHEN bietet einen praxisnahen Einblick in wichtige Produktionsphasen und zentralen Techniken, die bei der Produktion eines innovativen Independent Films durchlaufen oder eingesetzt werden. Das Übungsbeispiel ist der Science Fiction Film ART GIRLS (D 2014, 120 Minuten). Darüber hinaus bietet der MOOC theoretisches Grundlagenwissen über Film- und Kunsttheorie sowie über die im Film und durch deren Produktionsweise verhandelten Themen wie kollektive Intelligenz, das auch methodisch durch eine partizipatorische Fortführung der Filmerzählung in Social Media Kanälen verstärkt werden soll.
Was lerne ich in diesem Kurs
- Fachkenntnisse in Filmtheorie, Medienkunst, praktische Abläufe der Filmproduktion,
- Überblick über aktuelle kulturwissenschaftliche Diskurs (Natur vs. Kultur, mediatisierte Perzeption, kollektive Intelligenz)
- Medienkompetenz
- Anregung zur Entwicklung eigener Beiträge in Text-, Bild - oder Videoform zur kollektiven Fortführung der Filmerzählung und dadurch Erprobung gemeinschaftlicher Kreativitätsformen
Welches Vorwissen brauche ich?
Vorkenntnisse von Grundlagenbegriffen von Film und Medien empfohlen, aber keine Voraussetzung. Er ist für Studierende insbesondere von Studiengängen, die sich theoretisch und/oder praktisch mit Film und Medien auseinandersetzen geeignet sowie auch für beruflich oder freizeitlich Interessierte. Ausgewählte Kursinhalte sind auch für Schüler_innen der Sekundarstufe II (ab 16 Jahren) als Ergänzung zum Kunst- oder Medienkompetenzunterricht geeignet.
Kursstruktur
Kapitel 0 - Willkommen zum Kurs
Einführung und Einstimmung in den MOOC
Kapitel 1 - Storytelling: Techniken der innovativen Narration
In diesem Kapitel erkunden wir komplexe Beziehungen zwischen Autor, Erzähler und Figur. Warum sind die handelnden Personen nicht mit der Intention des Autors zu verwechseln?
Kapitel 2 - Das Drehbuch ist nicht alleinseligmachend: Textsorten bei der Filmproduktion
Überblick über verschiedene Möglichkeiten, in Schrift und auch Bild den kreativen Prozess zu fördern.
Kapitel 3 - Hybridformen 1: Dokufiktion und andere Genre-Montagen
Dieses Kapitel erkundet wie in den Medien zunehmend die Grenzen zwischen Fakt und Fiktion sich auflösen. Welche Risiken, welche Chancen birgt das für die innovative Filmerzählung?
Kapitel 4 - Kategorien und Hybridformen 2: Kunst-Fiktionen, Kollektiv-Fiktionen
Anhand des konkreten Beispiels Art Girls sehen wir, wie die innovative Verbindung von Spielfilm und Medienkunst die Filmerzählung für verschiedene Stimmen und Perspektiven öffnen kann. Unter besonderer Berücksichtigung des Einsatzes realer Kunstwerke von Joseph Beuys, Martin Kippenberger, Susanne Weirich u.a. im fiktionalen Setting.
Kapitel 5 - Potentiale der Animation und Visual Effects
Crashkurs in CGI, VFX und andere künstliche Bilderwelten
Kapitel 6 - Ton: 3D-akustischer Raum zwischen 1 und 128 Kanälen
Einführung in das Sound Design als filmisches Ausdrucksmittel
Kapitel 7 - Innovativ-kollektive Produktion und Rezeption
Film war schon immer Teamarbeit, auch als die kreative Vision nur einem allmächtigen "Autoren" zugeschrieben wurde. Wie können Vielstimmigkeit und Kollektivität im Produktionsprozess begünstigt werden, und wie können auch nach Fertigstellung des Films die Rezipienten die Geschichte fortsetzen?
Kapitel 8 - Montage: Dialog, Vielstimmigkeit, Botschaft, Wirkung, Kollektive Intelligenz
Die Montage ist die Anordnung der filmischen Elemente in der Zeit und auch im Raum. Sie stellt die filmische Wirkung her. Dieses Kapitel gibt Einblick in verschiedene Formen und Funktionen der Montage.
Arbeitsaufwand
Ca. 3 Stunden pro Woche zum Bearbeiten der Videos, Quizze und Hausaufgaben.
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