Online courses directory (2511)
1.364 examines site characterization and geotechnical aspects of the design and construction of foundation systems. Topics include: site investigation (with emphasis on in situ testing), shallow (footings and raftings) and deep (piles and caissons) foundations, excavation support systems, groundwater control, slope stability, soil improvement (compaction, soil reinforcement, etc.), and construction monitoring. This course is a core requirement for the Geotechnical Master of Engineering program at MIT.
The course is designed for students in the System Design and Management (SDM) program and therefore assumes that you already have a basic knowledge of project management. The objective is to introduce advanced methods and tools of project management in a realistic context such that they can be taken back to the workplace to improve management of development projects. In contrast to traditional courses on the subject we will emphasize scenarios that cannot be fully predicted such as task iterations, unplanned rework, perceived versus actual progress and misalignments between tasks, product architectures and organizations.
This class was also offered in Course 13 (Department of Ocean Engineering) as 13.615J. In 2005, ocean engineering subjects became part of Course 2 (Department of Mechanical Engineering), and the 13.470J designation was retired.
This course provides an overview of key concepts in strategic management in the construction, real estate, and architecture industries. Topics include supply chain analysis, market segmentation, vertical integration, competitive advantage, and industry transformation. This course is of interest to students seeking more understanding of the business dynamics of real estate and construction; seeking to provide value in firms which they may join; or seeking to build a foundation for their own entrepreneurial pursuits.
This course presents a rational basis for the preliminary design of motion-sensitive structures. Topics covered include: analytical and numerical techniques for establishing the optimal stiffness distribution, the role of damping in controlling motion, tuned mass dampers, base isolation systems, and active structural control. Examples illustrating the application of the motion-based design paradigm to building structures subjected to seismic excitation are discussed.
This course deals with structural components in nuclear power plant systems, their functional purposes, operating conditions, and mechanical-structural design requirements. It combines mechanics techniques with models of material behavior to determine adequacy of component design. Considerations include mechanical loading, brittle fracture, in-elastic behavior, elevated temperatures, neutron irradiation, and seismic effects.
This course covers the fundamental concepts of structural mechanics with applications to marine, civil, and mechanical structures. Topics include analysis of small deflections of beams, moderately large deflections of beams, columns, cables, and shafts; elastic and plastic buckling of columns, thin walled sections and plates; exact and approximate methods; energy methods; principle of virtual work; introduction to failure analysis of structures. We will include examples from civil, mechanical, offshore, and ship structures such as the collision and grounding of ships.
This graduate-level course provides a unified treatment of nonlinear oscillations and wave phenomena with applications to mechanical, optical, geophysical, fluid, electrical and flow-structure interaction problems.
This subject is concerned with quantitative methods for analyzing large-scale water resource problems. Topics covered include the design and management of facilities for river basin development, flood control, water supply, groundwater remediation, and other activities related to water resources. Simulation models and optimization methods are often used to support analyses of water resource problems. In this subject we will be constructing simulation models with the MATLAB® programming language and solving numerical optimization problems with the GAMS optimization package.
This course details the quantitative treatment of chemical processes in aquatic systems such as lakes, oceans, rivers, estuaries, groundwaters, and wastewaters. It includes a brief review of chemical thermodynamics that is followed by discussion of acid-base, precipitation-dissolution, coordination, and reduction-oxidation reactions. Emphasis is on equilibrium calculations as a tool for understanding the variables that govern the chemical composition of aquatic systems and the fate of inorganic pollutants.
This course is offered through The MIT/WHOI Joint Program. The MIT/WHOI Joint Program is one of the premier marine science graduate programs in the world. It draws on the complementary strengths and approaches of two great institutions: the Massachusetts Institute of Technology (MIT) and the Woods Hole Oceanographic Institution (WHOI).
This class is one of the core requirements for the Environmental Masters of Engineering program, in conjunction with 1.133 Masters of Engineering Concepts of Engineering Practice. It is designed to teach about environmental engineering through the use of case studies, computer software tools, and seminars from industrial experts. Case studies provide the basis for group projects as well as individual theses. Recent 1.782 projects include the MMR Superfund site on Cape Cod, appropriate wastewater treatment technology for Brazil and Honduras, point-of-use water treatment and safe storage procedures for Nepal and Ghana, Brownfields Development in Providence, RI, and water resource planning for the island of Cyprus and refugee settlements in Thailand. This class spans the entire academic year; students must register for the Fall and Spring terms.
This course examines quantitative techniques for life cycle analysis of the impacts of materials extraction, processing use, and recycling; and economic analysis of materials processing, products, and markets. Student teams undertake a major case study using the latest methods of analysis and computer-based models of materials process.
This course explores policy and planning for sustainable development. It critically examines concept of sustainability as a process of social, organizational, and political development drawing on cases from the U.S. and Europe. It also explores pathways to sustainability through debates on ecological modernization; sustainable technology development, international and intergenerational fairness, and democratic governance.
The seminar is designed to provide advanced graduate students with a thorough understanding of selected regional economic theories and techniques and with experience in using alternative socioeconomic impact assessment models and related regional techniques on microcomputers. Discussions will be held on particular theoretical modeling and economic issues; linkages among theories, accounts, and policies; relationships between national and regional economic structures; and methods of adjusting and estimating regional input-output accounts and tables. Examples from the Boston area and other U.S. cities/regions will be used to illustrate points throughout the seminar. We will also examine how such models are used in other countries. New material on analyzing regional development issues will be covered.
This class provides a general introduction to the diverse roles of microorganisms in natural and artificial environments. It will cover topics including: cellular architecture, energetics, and growth; evolution and gene flow; population and community dynamics; water and soil microbiology; biogeochemical cycling; and microorganisms in biodeterioration and bioremediation.
The course considers the growing popularity of sustainability and its implications for the practice of engineering, particularly for the built environment. Two particular methodologies are featured: life cycle assessment (LCA) and Leadership in Energy and Environmental Design (LEED). The fundamentals of each approach will be presented. Specific topics covered include water and wastewater management, energy use, material selection, and construction.
This course offers an introduction to the interdisciplinary study of videogames as texts through an examination of their cultural, educational, and social functions in contemporary settings. Students play and analyze videogames while reading current research and theory from a variety of sources in the sciences, social sciences, humanities, and industry. Assignments focus on game analysis in the context of the theories discussed in class. Class meetings involve regular reading, writing, and presentation exercises. No prior programming experience required. Students taking the graduate version complete additional assignments.
In this course students create digital visual images and analyze designs from historical and theoretical perspectives with an emphasis on art and design, examining visual experience in broad terms, and from the perspectives of both creators and viewers. The course addresses key topics such as: image making as a cognitive and perceptual practice, the production of visual significance and meaning, and the role of technology in creating and understanding digitally produced images. Students will be given design problems growing out of their reading and present solutions using technologies such as the Adobe Creative Suite and/or similar applications.
This course immerses students in the process of building and testing their own digital and board games in order to better understand how we learn from games. We explore the design and use of games in the classroom in addition to research and development issues associated with computer–based (desktop and handheld) and non–computer–based media. In developing their own games, students examine what and how people learn from them (including field testing of products), as well as how games can be implemented in educational settings.
This course will serve as an introduction to the interdisciplinary academic study of videogames, examining their cultural, educational, and social functions in contemporary settings. By playing, analyzing, and reading and writing about videogames, we will examine debates surrounding how they function within socially situated contexts in order to better understand games' influence on and reflections of society. Readings will include contemporary videogame theory and the completion of a contemporary commercial videogame chosen in consultation with the instructor.
The television landscape has changed drastically in the past few years; nowhere is this more prevalent than in the American daytime serial drama, one of the oldest forms of television content. This class examines the history of these "soap operas" and their audiences by focusing on the production, consumption, and media texts of soaps. The class will include discussions of what makes soap operas a unique form, the history of the genre, current experimentation with transmedia storytelling, the online fan community, and comparisons between daytime dramas and primetime serials from 24 to Friday Night Lights, through a study of Procter & Gamble's As the World Turns.
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