Online courses directory (2511)
This course presents the fundamentals of object-oriented software design and development, computational methods and sensing for engineering, and scientific and managerial applications. It cover topics, including design of classes, inheritance, graphical user interfaces, numerical methods, streams, threads, sensors, and data structures. Students use Java® programming language to complete weekly software assignments.
How is 1.00 different from other intro programming courses offered at MIT?
1.00 is a first course in programming. It assumes no prior experience, and it focuses on the use of computation to solve problems in engineering, science and management. The audience for 1.00 is non-computer science majors. 1.00 does not focus on writing compilers or parsers or computing tools where the computer is the system; it focuses on engineering problems where the computer is part of the system, or is used to model a physical or logical system.
1.00 teaches the Java programming language, and it focuses on the design and development of object-oriented software for technical problems. 1.00 is taught in an active learning style. Lecture segments alternating with laboratory exercises are used in every class to allow students to put concepts into practice immediately; this teaching style generates questions and feedback, and allows the teaching staff and students to interact when concepts are first introduced to ensure that core ideas are understood. Like many MIT classes, 1.00 has weekly assignments, which are programs based on actual engineering, science or management applications. The weekly assignments build on the class material from the previous week, and require students to put the concepts taught in the small in-class labs into a larger program that uses multiple elements of Java together.
This course immerses students in the process of building and testing their own digital and board games in order to better understand how we learn from games. We explore the design and use of games in the classroom in addition to research and development issues associated with computer–based (desktop and handheld) and non–computer–based media. In developing their own games, students examine what and how people learn from them (including field testing of products), as well as how games can be implemented in educational settings.
This course presents micro-econometric models, including large sample theory for estimation and hypothesis testing, generalized method of moments (GMM), estimation of censored and truncated specifications, quantile regression, structural estimation, nonparametric and semiparametric estimation, treatment effects, panel data, bootstrapping, simulation methods, and Bayesian methods. The methods are illustrated with economic applications.
Can you make a cellphone change the world?
NextLab is a hands-on year-long design course in which students research, develop and deploy mobile technologies for the next billion mobile users in developing countries. Guided by real-world needs as observed by local partners, students work in multidisciplinary teams on term-long projects, closely collaborating with NGOs and communities at the local level, field practitioners, and experts in relevant fields.
Students are expected to leverage technical ingenuity in both mobile and internet technologies together with social insight in order to address social challenges in areas such as health, microfinance, entrepreneurship, education, and civic activism. Students with technically and socially viable prototypes may obtain funding for travel to their target communities, in order to obtain the first-hand feedback necessary to prepare their technologies for full fledged deployment into the real world (subject to guidelines and limitations).
This is a discussion-based, interactive seminar on the development of information and communication technology in Sub-Saharan Africa. The students will seek to understand the issues surrounding designing and instituting policy, and explore the possible ways in which they can make an impact on information and communication technology in Africa.
MIT students are challenged daily to solve for x, to complete four problem sets, two papers, and prepare for an exam worth 30% of their grade... all in one night. When they do stop to breathe, it's for a shower or a meal. What does this have to do with creative writing? Everything. Creative writing and MIT go together better than you might imagine.
What has been said of Moby-Dick—that it's the greatest novel no one ever reads—could just as well be said of any number of American "classics" like The Scarlet Letter, Uncle Tom's Cabin, or The Adventures of Huckleberry Finn. This course reconsiders a small number of nineteenth-century American novels by presenting each in a surprising context.
Ever hang your head in shame after your Python program wasn't as fast as your friend's C program? Ever wish you could use objects without having to use Java? Join us for this fun introduction to C and C++! We will take you through a tour that will start with writing simple C programs, go deep into the caves of C memory manipulation, resurface with an introduction to using C++ classes, dive deeper into advanced C++ class use and the C++ Standard Template Libraries. We'll wrap up by teaching you some tricks of the trade that you may need for tech interviews.
We see this as a "C/C++ empowerment" course: we want you to come away understanding
- why you would want to use C over another language (control over memory, probably for performance reasons),
- why you would want to use C++ rather than C (objects), and
- how to be useful in C and C++.
This course is offered during the Independent Activities Period (IAP), which is a special 4-week term at MIT that runs from the first week of January until the end of the month.
This course is offered to graduates and is a project-oriented course to teach new methodologies for designing multi-million-gate CMOS VLSI chips using high-level synthesis tools in conjunction with standard commercial EDA tools. The emphasis is on modular and robust designs, reusable modules, correctness by construction, architectural exploration, and meeting the area, timing, and power constraints within standard cell and FPGA frameworks.
This course covers fundamentals of thermodynamics, chemistry, flow and transport processes as applied to energy systems. Topics include analysis of energy conversion in thermomechanical, thermochemical, electrochemical, and photoelectric processes in existing and future power and transportation systems, with emphasis on efficiency, environmental impact and performance. Systems utilizing fossil fuels, hydrogen, nuclear and renewable resources, over a range of sizes and scales are discussed. Applications include fuel reforming, hydrogen and synthetic fuel production, fuel cells and batteries, combustion, hybrids, catalysis, supercritical and combined cycles, photovoltaics, etc. The course also deals with different forms of energy storage and transmission, and optimal source utilization and fuel-life cycle analysis.
8.323, Relativistic Quantum Field Theory I, is a one-term self-contained subject in quantum field theory. Concepts and basic techniques are developed through applications in elementary particle physics, and condensed matter physics.
This semester long subject (11.521) is divided into two halves. The first half focuses on learning spatial database management techniques and methods and the second half focuses on using these skills to address a 'real world,' client-oriented planning problem. The first half of the semester may be taken separately using the class number 11.523 and the second half may be taken separately as 11.524.
In order to help shape and utilize the information infrastructure that will support the management and development of our metropolitan areas, planners need a basic understanding of the tools and technology for querying, analyzing, and sharing complex databases and maps. Managing online access to large and constantly-changing spatial datasets can be a powerful aid to planning and can facilitate inter-agency cooperation and collaboration in an increasingly decentralized world. But it requires the use of knowledge representation methods, client-server technologies and access control issues that are quite different from what are needed to model and visualize standalone datasets on a personal computer. Hence, planners should acquire basic skills in database management, digital spatial data analysis, and networking.
The 11.523 portion of the semester addresses these issues while retaining a focus on planning (rather than on computer science). This is an intensive, hands-on class that stresses learning by doing. Exercises and examples involving real-world data, maps, and images are used to develop skills with database query languages and the design development and use of structured databases. Class work utilizes web tools, GIS, and database software with lab exercises primarily on the new high-performance PC computing cluster. Specifically, we will access an Oracle 8i database using SQL (structured query language) and use ArcView for GIS. Each week there are two sixty to ninety-minute classes plus another 90+ minute hands-on lab in electronic classrooms. Class lectures will focus on concepts and case discussion, the scheduled lab time focuses on computer mechanics and skill building. Specific topics during 11.523 include:
- finding, understanding and structuring digital spatial data that are available on the Internet using various browsing, visualization, and data management tools;
- considerable work with relational database technologies and the Structured Query Language (SQL) to design, construct, query, and update urban planning databases;
- some experience with so-called 'client/server' and 'enterprise GIS' technologies for facilitating distributed access to complex spatial data and urban planning applications;
- advanced GIS topics such as 3D visualizations and geospatial web services.
The 11.524 portion of the semester will treat the classroom like a professional planning office, working as a team to produce a two deliverables for their client, Lawrence Community Works, Inc. (LCW), a community development corporation located in the City of Lawrence, Massachusetts. LCW and DUSP recently agreed to work together for the next five years to design and implement a multi-tier web-based planning system that promotes democratic involvement and informs community development projects. Your involvement this semester is critical, because the implementation plan that you craft this semester will serve as the road map for both organizations for years to come and the simple web-based planning tool that you design will engage stakeholders by giving them a better sense of how technologies can aid decision-making processes. To assist you with the more technical aspects of the project, we hired Robert Cheetham, President of Azavea, Inc. (http://www.azavea.com/ ), to provide exactly 100 hours of consultancy services. Through their project work, students will enhance important professional skills by:
- formulating an implementation plan for a real client;
- designing a simple web-based tool for understanding problems;
- engaging constituents and stakeholders in a real setting;
- integrating theory and practice by evaluating the role of technology in community development;
- learning to communicate effectively within a group and with a professional consultant;
- working with such tools as the WWW, Access, ArcView, ArcIMS, SDE, etc.
This course, intended for both graduate and upper level undergraduate students, will focus on understanding of the basic molecular structural principles of biological materials. It will address the molecular structures of various materials of biological origin, such as several types of collagen, silk, spider silk, wool, hair, bones, shells, protein adhesives, GFP, and self-assembling peptides. It will also address molecular design of new biological materials applying the molecular structural principles. The long-term goal of this course is to teach molecular design of new biological materials for a broad range of applications. A brief history of biological materials and its future perspective as well as its impact to the society will also be discussed. Several experts will be invited to give guest lectures.
In this class, students engage in independent research projects to probe various aspects of the physiology of the bacterium Pseudomonas aeruginosa PA14, an opportunistic pathogen isolated from the lungs of cystic fibrosis patients. Students use molecular genetics to examine survival in stationary phase, antibiotic resistance, phase variation, toxin production, and secondary metabolite production.
Projects aim to discover the molecular basis for these processes using both classical and cutting-edge techniques. These include plasmid manipulation, genetic complementation, mutagenesis, PCR, DNA sequencing, enzyme assays, and gene expression studies. Instruction and practice in written and oral communication are also emphasized.
WARNING NOTICE
The experiments described in these materials are potentially hazardous and require a high level of safety training, special facilities and equipment, and supervision by appropriate individuals. You bear the sole responsibility, liability, and risk for the implementation of such safety procedures and measures. MIT shall have no responsibility, liability, or risk for the content or implementation of any of the material presented.
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