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Coursera: Why one professor created the first-ever social gaming platform for a MOOC

Why one professor created the first-ever social gaming platform for a MOOC
2013-10-18 22:29:00

Many of you have already gotten a taste of the possibilities for gamification thanks to Professor Kevin Werbach’s popular course from the University of Pennsylvania. Today, we’d like to highlight a professor who is doing some really innovative work to “gamify” his own Coursera course. Professor Ping-Cheng (Benson) Yeh of National Taiwan University is the first professor to create a multiplayer social gaming platform for his course, Probability, which is now in session. It also happens to be our first course taught in Chinese! As Benson (pictured right) explains in the video below, his game, PaGamO, is designed to engage students and incentivise them to complete homework problems. The game has been incredibly popular so far, drawing participation from a huge portion of the students in the course.  A week after launching PaGamO, students in Benson’s course complained that the game didn’t offer enough problems for them to solve! Acco…

 
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