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Udacity: The Past and Future of Game Development Education

The Past and Future of Game Development Education
2013-01-29 19:08:00

This was originally posted by Colt McAnlis on his blog. Sharing some of his experience with game development and creating the HTML5 Game Development Class.  With most things, when you get to the end of an adventure, you start thinking about the beginning, which for me, started waaaay before our upcoming UDACITY course on HTML5 Game Development. Education has always been an important portion of my career. Back in the early 90’s, when I started getting into game-development, education on the subject didn’t publicly exist; I had to teach myself what was needed through scraping together tutorials, Quake 1 / 2 source code, and hounding the gamedev.net forums. It was slow, painful, lonely, annoying work, and the results were often hit and miss. By the time I hit college my obsession had driven me from a novice to a self-educated semi-stable games-programmer, which caused nothing but grief for my CS professors (looking back, I greatly apologize to all of them ;)The constant…

 
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