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Learning Solutions Magazine: Gamification and Evidence-Based Practice by Ruth Clark

Gamification and Evidence-Based Practice by Ruth Clark
2017-01-25 05:01:00

What do we know about the effectiveness of gamification? We know that it depends on the type and design of the game, the instructional goal, and the learner’s background. In a series of experiments detailed in the new fourth edition of e-Learning and the Science of Instruction, Richard Mayer has identified several factors that lead to better learning from games.

 
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