Online courses directory (197)

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Ubiquitous Computing is just a fancy phrase for technology that's accessible to the user at any time wherever they happen to be while staying relevant and unobtrusive. Until recently, reaching your user in all these new places often meant you had to build your own hardware, libraries, and infrastructure. Now you can take advantage of Google platforms to extend your app without having to reinvent the wheel. The material in this course will give you the conceptual knowledge and expertise to extend your app with Android Wear, Google Cast, Android TV, and Android Auto.

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In this course, you'll learn how to apply the material design principles that define Android's visual language to your apps. We'll start by walking you through Android design fundamentals, then we'll show you how to apply this knowledge to transform design elements of sample apps. By the end of the course, you'll understand how to create and use material design elements, surfaces, transitions and graphics in your app, across multiple form factors.

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Udacity Free Closed [?] CMS Nutrition Regression

Ready to level-up your skills as an Android developer? In this course, you will learn how to make your app production-ready by developing a variety of different sample apps, each designed to showcase advanced capabilities of the Android platform, including fragments, widgets, media playback, and testing. You’ll learn how to create UI tests using the Espresso framework, to leverage third-party libraries and services like ExoPlayer and Firebase Cloud Messaging, and use Google APIs to make your app aware of its location. By the end of the course, you’ll know how to publish your own app to the Google Play Store, where you can reach and engage users across the globe.

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This course is part of the Android Basics Nanodegree by Google. Learn the basics of Android and Java programming, and take the first step on your journey to becoming an Android developer! This course is designed for students who are new to programming, and want to learn how to build Android apps. You don’t need any programming experience to take this course. If you’ve been using a smartphone to surf the web and chat with friends, then you’re our perfect target student! Learning anything new can be tough. We will walk you through the process of making Android apps, but to get the most out of this course, you must bring your enthusiasm for learning, and budget time on your calendar to learn with us. By the end of the course, you’ll build two simple (but powerful) apps that you can share with your friends. We also hope that you will learn enough through this course to decide how best to continue your journey as an Android app developer, if you're interesting in pursuing such a path.

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This course is a part of the Android Basics Nanodegree by Google. Android apps are everywhere and learning to build them can be a fantastic career move. Continue on your Android app development education and learn to build multi-screen apps! This course is designed for students who have completed the Android for Beginners course. You don’t need any programming experience besides that course! Learning anything new can be tough. We will walk you through the process of making Android apps, but to get the most out of this course, bring your enthusiasm for learning, and budget time on your calendar to learn with us. It will be an adventure! By the end of the course, you’ll build a language-learning app that you can share with your friends. If you’re curious about the road even farther ahead, these are the free courses that make up the Android Basics Nanodegree, in order: * Android Basics: User Interface * Android Basics: User Input * Android Basics: Multiscreen Apps (This Course) * Android Basics: Networking * Android Basics: Data Storage

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In this course you will learn how to make asynchronous requests with JavaScript (using jQuery’s AJAX functionality), and gain a better understanding of what’s actually happening when you do so. You will also learn how to use data APIs so you can take advantage of freely accessible data in your applications, including photo results, news articles and up-to-date data about the world around us. As part of the course, you’ll be building a web app that will help people learn about a place where they want to move! Your app will query the Google Streetview, Wikipedia and New York Times APIs! This course is also a part of our Front-End Web Developer Nanodegree.

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jQuery is the most popular JavaScript library today, in use by over 60% of the top 100,000 most visited websites. This course will teach you how to use jQuery’s core features - DOM element selections, traversal and manipulation. You'll also learn how to read and make sense of jQuery's documentation, making it easy for you to go beyond the methods taught in this class and take advantage of jQuery's full array of features! This course is also a part of our Front-End Web Developer Nanodegree.

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Canvas is an HTML5 element which gives you drawable surface inside your web pages you can control with JavaScript. Powerful enough to use for compositing images and even creating games. In this course, through several sample projects, you’ll learn how to use the canvas; how to make compositions using shapes, images, and text; how to create effects and filters on images and how to create animations.

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There is no higher form of user validation than having customers support your product with their wallets. However, the path to a profitable business is not necessarily an easy one. This course blends instruction with real life examples to help you effectively develop, implement, and measure your monetization strategy, iterating on the model as appropriate. This course is part of our Tech Entrepreneur Nanodegree Program, click [here to learn more](/course/nd007).

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Reach your users while they're out and about by extending your Media or Messaging app to Android Auto! As you'll learn in this course, making your app available in the car is as easy as extending your existing code. This course explains how to get started and then covers Media and Messaging apps in detail. This course is part of the Ubiquitous Computing series. Designed as standalone short courses, you can take any course on its own, or take them all! * Android Wear Development * Android TV and Google Cast Development * **Android Auto Development** [this course]

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Udacity Free Closed [?] CMS Nutrition

The Creating an Analytical Dataset course provides students with foundational knowledge to input, clean, blend, and format data in preparation for analysis. You will learn:

  • The common sources and types of data
  • To identify and correct common issues with data
  • To format data in useful ways for analysis
  • To blend data from multiple sources together Throughout this course you’ll also learn the techniques to apply your knowledge in a data analytics program called Alteryx. At the end of the course, you’ll complete a project based on the principles in the course.. This course is part of the Business Analyst Nanodegree.

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    Udacity Free Closed [?] CMS Nutrition

    The Classification Models course provides students with the foundational knowledge to use classification models to create business insights. You will learn:

  • How classification modeling differs from modeling with numeric data
  • To use binary classification models to make predictions of binary outcomes
  • To use non-binary classification models to make predictions of non-binary outcomes Throughout this course you’ll also learn the techniques to apply your knowledge in a data analytics program called Alteryx. At the end of the course, you’ll complete a project based on the principles in the course. This course is part of the Business Analyst Nanodegree.

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    Udacity Free Closed [?] CMS Nutrition Website Development

    This class is offered as CS6300 at Georgia Tech where it is a part of the [Online Masters Degree (OMS)](http://www.omscs.gatech.edu/). Taking this course here will not earn credit towards the OMS degree. In SDP, you will learn how to select and implement the ideal software process for your development project. Through Professor Orso's engaging examples and interviews with industry insiders, you will learn both conceptual and practical aspects of software engineering. The course covers requirements engineering, architecture and design, testing and maintenance, and software quality in general. The goal of this class is to equip you with the skills necessary to define requirements, set up an integrated development environment (IDE), learn Git (and Github!) and use Unified Modeling Language (UML) to design and build an Android application. We will also examine several testing practices and refactoring techniques that are helpful before the launch of your software project. While everyone working with software should have these skills, they are particularly important for Software Engineers and Engineering Managers.

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    "If debugging is the process of removing bugs, then programming must be the process of putting them in."
    *Edsger W. Dijkstra* Debugging is yin to programming's yang; you can't have one without the other. However, finding bugs in programs can be an incredibly frustrating and demotivating process for developers. This course will teach you a variety of techniques to help make debugging your code easier.

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    There is nothing more powerful than an idea whose time has come. This course is designed to help you materialize your game-changing idea and transform it into a product that you can build a business around. Product Design blends theory and practice to teach you product validation, UI/UX practices, Google’s Design Sprint and the process for setting and tracking actionable metrics.

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    This is an OMSCS orientation course for all Georgia Tech OMS students.

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    In the 21st century, embedded systems are the systems of future with cellular phones, smart-phones, tablets becoming the dominant platforms for computing and communication. The ubiquity of information and the associated need for the computation that accompanies it is driving this revolution only to be accelerated by the new paradigms such as the Internet-of-Things (IoT). These platforms are clearly very different in terms of their processing requirements which are very unique: real-time needs, high performance but at low energy, compact-code and data segments, and most importantly ever changing software stack. Such unique requirements have led to a complete redesign and reinvention of the both hardware and the software stack from ground up, for example, brand new processors such as ARM, DSPs, network processors were invented all the way up to new virtual machines such as Dalvik, new operating systems such as Android and new programming models and compiler optimizations.

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    Udacity Free Closed [?] CMS Nutrition

    This class is offered as CS6460 at Georgia Tech where it is a part of the [Online Masters Degree (OMS)](http://www.omscs.gatech.edu/). Credit for taking this course is conferred only on those that enroll in the degree. The text in the following sections comes from the syllabus for CS6460, located [here](https://www.udacity.com/wiki/ud915). This class is simultaneously an introductory course about educational technology and an advanced, project-oriented class on designing or researching technology's intersection with education. As such, the course provides information about a large number of topics within educational technology, including pedagogical strategies, research methodologies, current tools, open problems, and broader issues. The scope of the material provided goes beyond what any one person could reasonably learn in a semester. Instead, you will select those areas that appeal to you or that support your ultimate project ideas. For example, if you're interested in research, you may focus on the applicable research methodologies to your chosen area of investigation, relevant pedagogical strategies or theories, and the current state-of-the-art within that community. If you're interested in design, you may focus on the relevant pedagogical strategies or theories for your chosen domain, the current popular tools within that domain, and open problems that need to be addressed.

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    Udacity Free Closed [?] CMS Nutrition

    '2D Game Development with libGDX' explored the basics of the libGDX game framework, from simple drawing to user input. This course will use those skills to create a much more sophisticated platforming game called GigaGal. In creating GigaGal, you'll learn about sprite drawing, keeping track of complex game state, controlling interactions between game entities, and also how to load and manage level data.

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    Udacity Free Closed [?] CMS Nutrition

    This mini-course is intended for students who would like a refresher on the basics of linear algebra. The course attempts to provide the motivation for "why" linear algebra is important in addition to "what" linear algebra is. Students will learn concepts in linear algebra by applying them in computer programs. At the end of the course, you will have coded your own personal library of linear algebra functions that you can use to solve real-world problems.

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