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Learning Solutions Magazine: Metafocus: Best Practices for Designing VR Corporate Training Experiences and Games by Matt Sparks

Metafocus: Best Practices for Designing VR Corporate Training Experiences and Games by Matt Sparks
2016-12-29 05:01:00

We know a little about what works in virtual reality. We know a lot about what doesn’t. But corporate trainers excited about incorporating VR into their training programs can learn much from VR game designers and developers, 360-degree documentarians, and other entertainment VR content creators. This column explores best practices that you can apply to VR corporate training experiences.

 
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