Online courses directory (19947)
This course will explore Jane Austen’s 1813 novel of manners, Pride and Prejudice. Although the story of the Bennet sisters takes place at the turn of the 19th century, it still fascinates modern readers. One of the most popular books in the English language, Pride and Prejudice consistently placing near the top of lists of "most loved books." Modern interest in the book has resulted in a number of adaptations for film and stage--since 1940, there have been four TV and movie versions of this book, as well as a plethora of spin-off books, including Bridget Jones' Diary and Pride and Prejudice and Zombies.
Participants in this course will read, discuss, and write about the text and its influence. As in most book clubs, the focus will be on lively discussion. Course materials will include background information for understanding the text, as well as vocabulary and language support. Assessment will include quizzes and short writing assignments.
This course explores a variety of electronic applications used in the promotion of healthy behavior, focusing on cases relating to physical health (electronic cigarettes), mental health (apps and wearables), and social health (e-mediation). In each of these areas, experts will share cutting-edge scientific knowledge and demonstrate some of the latest e-applications to boost healthy behavior. The course consists of 3 modules:
- e-Cigarette: Promoting physical health. In this module, you will learn about the potential implications of e-cigarettes as a Tobacco Harm Reduction Strategy. You will gain contemporary scientific knowledge about the safety, efficacy, and potential health threats of using e-cigarettes.
- e-Mental Health: Promoting mental health. In this module, you will learn about innovations in online, mobile and wearable tools used in mental healthcare (a rapidly expanding field), as well as their potential advantages and disadvantages.
- e-Mediation: Promoting social health. In this module, you will learn about the core principles of mediation, and how you can use electronic communication to prevent escalation and promote conflict resolution during the mediation process.
This MOOC consists of knowledge clips, demonstration movies, exercises, discussion, and homework (reading) assignments.
¿Sabías que México fue uno de los últimos países que tuvo una reestructura del sector eléctrico?
El sector eléctrico es muy importante y tiene un fuerte impacto en la competitividad del país. La reforma al sector eléctrico mexicano abre oportunidades para que el estado y la iniciativa privada colaboren entre ellos.
La reestructura del sector eléctrico estimula la inversión en el desarrollo de la infraestructura de gasoductos, la modernización del parque de generación, dando prioridad a las energías limpias y la expansión de las redes eléctricas.
Este curso es una oportunidad única que te ayudará a comprender la situación previa a la reforma, la situación actual y los retos y oportunidades de negocio en el sector eléctrico.
This course will explore in depth Charles Dickens’ 1843 novella, “A Christmas Carol,” which has an important place in English language literature. It has given us enduring characters, such as Scrooge and Tiny Tim, and common sayings, like “Bah! Humbug!”. Whether you celebrate Christmas or not, you will find that this book offers important themes, including generosity, poverty, and social injustice.
Participants in this course will read, discuss, and write about the text and its influence. As in most book clubs, the focus will be on lively discussion. Course materials will include background information for understanding the text, as well as vocabulary and language support. Assessment will include quizzes and short writing assignments.
This is the first part of the BerkeleyX Book Club offerings.
How long should the handle of your spoon be so that your fingers do not burn while mixing chocolate fondue? Can you find a shape that has finite volume, but infinite surface area? How does the weight of the rider change the trajectory of a zip line ride? These and many other questions can be answered by harnessing the power of the integral.
But what is an integral? You will learn to interpret it geometrically as an area under a graph, and discover its connection to the derivative. You will encounter functions that you cannot integrate without a computer and develop a big bag of tricks to attack the functions that you can integrate by hand. The integral is vital in engineering design, scientific analysis, probability and statistics. You will use integrals to find centers of mass, the stress on a beam during construction, the power exerted by a motor, and the distance traveled by a rocket.
1. Modeling the Integral
- Differentials and Antiderivatives
- Differential Equations
- Separation of Variables
2. Theory of Integration
- Mean Value Theorem
- Definition of the Integral and the First Fundamental Theorem
- Second Fundamental Theorem
3. Applications
- Areas and Volumes
- Average Value and Probability
- Arc Length and Surface Area
4. Techniques of Integration
- Numerical Integration
- Trigonometric Powers, Trig Substitutions, Completing the Square
- Partial Fractions, Integration by Parts
This course, in combination with Part 1, covers the AP* Calculus AB curriculum.
This course, in combination with Parts 1 and 3, covers the AP* Calculus BC curriculum.
This course was funded in part by the Wertheimer Fund.
Learn more about our High School and AP* Exam Preparation Courses
Calculus 1C: Coordinate Systems & Infinite Series
*Advanced Placement and AP are registered trademarks of the College Board, which was not involved in the production of, and does not endorse, these offerings.
Learn how to delight your customers with effective sales skills that really work today
The Beauty and Joy of Computing (BJC) is a computer science principles course developed at the University of California, Berkeley, intended to broaden participation in computing to non-traditional groups. Computing has profoundly changed the world, opening up wonderful new ways for people to connect, design, research, play, create, and express themselves. However, just using a computer is only a small part of the picture. The real transformative and empowering experience comes when one learns how to program the computer, to translate ideas into code.
This course teaches students how to do exactly that, using Snap! (based on Scratch), one of the friendliest programming languages ever invented. It's purely graphical, which means programming involves simply dragging blocks around, and building bigger blocks out of smaller blocks. But this course is far more than just learning to program. We focus on seven big ideas (creativity, abstraction, data and information, algorithms, programming, the Internet, and global impact), and six computational thinking practices (connecting computing, creating computational artifacts, abstracting, analyzing problems and artifacts, communicating, and collaborating). Throughout the course, relevance is emphasized: relevance to the student and to society. This fun, introductory course is not just for computer science majors, it’s for everyone… join us!
Learn more about our High School and AP* Exam Preparation Courses
Jane Eyre is a novel by English writer Charlotte Brontë. It was published in 1847 under her pen name, Currer Bell.
Jane Eyre is often referred to as a bildungsroman, or coming-of-age story. It follows the feelings and experiences of the protagonist and title character, Jane Eyre, from youth to adulthood. The story has both elements of social criticism as well as a strong moral core. Many critics have considered this book to be ahead of its time, mostly due to Jane’s individualism, as well as story themes that include classism, sexuality, religion, and feminism.
Participants in this course will read, discuss, and write about the text and its influence. As in most book clubs, the focus will be on lively discussion. Course materials will include background information for understanding the text, as well as vocabulary and language support. Assessment will include quizzes and short writing assignments.
Have you ever wondered how information is transmitted using your mobile phone or a WiFi hotspot? Gain an understanding of the basic engineering tools used and tradeoffs encountered in the design of these communication systems.
This course is divided into three parts. In Part 1, we examine the point-to-point link, which communicates information from a single transmitter to a single receiver. Part 2 examines how multiple transmitters can share the same physical channel. Part 3 discusses how information can be transmitted reliably from one station to another over a network that connects multiple stations. Online interactive exercises are included to help build your intuition.
This course was inspired by and built upon the course 6.02 Digital Communication Systems developed at MIT, which Prof Bertram Shi worked on during his sabbatical in 2009.
Level Up! covers the complete Advanced Placement* Computer Science A course in unique and engaging ways. It's a significant change of pace from other online introductory programming courses. While you will rigorously learn the art of programming in Java, you will spend much of your time designing and writing games and simulations. This course has no textbook because all the materials are online. You’ll be reading; checking your understanding with self-tests; analyzing, modifying, and debugging code as well as writing it; and working with your fellow students to come to common understandings. You’ll work with sounds and pictures (what do you sound like speaking backwards?), write adventure games and “smart” board games, and spend time trying to understand whole programs rather than just little pieces.
We’ve designed this course to help high-school students prepare for the Advanced Placement Computer Science test, and we’ll cover everything you need to know. It has been successfully used in classrooms for several years, and now its available for anyone, in school or not, through EdX. If you are an adult or a student who isn’t going to take the AP test, you are more than welcome to join! We go beyond the minimum required by the AP committee, introducing graphics, mouse commands, and other tools for real programmers.
We based this course on the principles of “lab-centric” instruction, in which lectures are replaced by hands-on activities. We won’t include long, fact-filled videos, and the webpages in this course will be your “textbook”.
Learn more about our High School and AP* Exam Preparation Courses
* Advanced Placement and AP are registered trademarks of the College Board, which was not involved in the production of, and does not endorse, these offerings.
Global Health is a new field within public health sciences that integrates the knowledge from fields such as epidemiology, medicine, economy and the behavioral sciences. The main aim of the course, An Introduction to Global Health, is to describe and analyze variation in health between and within countries. This will provide an understanding of causes of the variation. The course will include measurements and determinants of health. Further, the course offers a public health perspective of the global burden of diseases. The course will specifically address: Maternal and Child Health; Sexual reproductive health and rights; Major infectious disease - malaria, TB, HIV, pneumonia; Non communicable disease; Mental health; Disasters; Injuries; Health systems and financing; and Health policy. Analysis will be done from a gender and equity perspective.
The course combines different teaching methods: lectures, self-study, and exercises using gapminder tools (Gapminder.org) to analyze indicators. An added value is that the course is open to participants from different parts of the world, which creates an intercultural learning and teaching environment.
By the end of this course, you should have a good idea of how these key global health challenges are approached by different stakeholders. You will have developed an understanding of what kind of solutions exist today and hopefully you will be curious as to how to make positive difference in the world.
Level Up! covers the complete Advanced Placement* Computer Science A course in unique and engaging ways. It's a significant change of pace from other online introductory programming courses. While you will rigorously learn the art of programming in Java, you will spend much of your time designing and writing games and simulations. This course has no textbook because all the materials are online. You’ll be reading; checking your understanding with self-tests; analyzing, modifying, and debugging code as well as writing it; and working with your fellow students to come to common understandings. You’ll work with sounds and pictures (what do you sound like speaking backwards?), write adventure games and “smart” board games, and spend time trying to understand whole programs rather than just little pieces.
We’ve designed this course to help high-school students prepare for the Advanced Placement Computer Science test, and we’ll cover everything you need to know. It has been successfully used in classrooms for several years, and now its available for anyone, in school or not, through EdX. If you are an adult or a student who isn’t going to take the AP test, you are more than welcome to join! We go beyond the minimum required by the AP committee, introducing graphics, mouse commands, and other tools for real programmers.
We based this course on the principles of “lab-centric” instruction, in which lectures are replaced by hands-on activities. We won’t include long, fact-filled videos, and the webpages in this course will be your “textbook”.
Learn more about our High School and AP* Exam Preparation Courses
* Advanced Placement and AP are registered trademarks of the College Board, which was not involved in the production of, and does not endorse, these offerings.
How did Newton describe the orbits of the planets? To do this, he created calculus. But he used a different coordinate system more appropriate for planetary motion. We will learn to shift our perspective to do calculus with parameterized curves and polar coordinates. And then we will dive deep into exploring the infinite to gain a deeper understanding and powerful descriptions of functions.
How does a computer make accurate computations? Absolute precision does not exist in the real world, and computers cannot handle infinitesimals or infinity. Fortunately, just as we approximate numbers using the decimal system, we can approximate functions using series of much simpler functions. These approximations provide a powerful framework for scientific computing and still give highly accurate results. They allow us to solve all sorts of engineering problems based on models of our world represented in the language of calculus.
- Changing Perspectives
- Parametric Equations
- Polar Coordinates
- Series and Polynomial Approximations
- Series and Convergence
- Taylor Series and Power Series
This course, in combination with Parts 1 and 2, covers the AP* Calculus BC curriculum.
Learn more about our High School and AP* Exam Preparation Courses
This course was funded in part by the Wertheimer Fund.
*Advanced Placement and AP are registered trademarks of the College Board, which was not involved in the production of, and does not endorse, these offerings.
A Room with a View is a 1908 novel by English writer E.M. Forster.
A Room with a View is a romance and a critique of English society at the beginning of the 20th century. As Forster’s most romantic and optimistic book, A Room with a View is considered one of the top 100 English language novels of all times. An award-winning film adaptation of this novel came out in 1985.
Participants in this course will read, discuss, and write about the text and its influence. As in most book clubs, the focus will be on lively discussion. Course materials will include background information for understanding the text, as well as vocabulary and language support. Assessment will include quizzes and short writing assignments.
The Beauty and Joy of Computing (BJC) is a computer science principles course developed at the University of California, Berkeley, intended to broaden participation in computing to non-traditional groups. Computing has profoundly changed the world, opening up wonderful new ways for people to connect, design, research, play, create, and express themselves. However, just using a computer is only a small part of the picture. The real transformative and empowering experience comes when one learns how to program the computer, to translate ideas into code.
This course teaches students how to do exactly that, using Snap! (based on Scratch), one of the friendliest programming languages ever invented. It's purely graphical, which means programming involves simply dragging blocks around, and building bigger blocks out of smaller blocks. But this course is far more than just learning to program. We focus on seven big ideas (creativity, abstraction, data and information, algorithms, programming, the Internet, and global impact), and six computational thinking practices (connecting computing, creating computational artifacts, abstracting, analyzing problems and artifacts, communicating, and collaborating). Throughout the course, relevance is emphasized: relevance to the student and to society. This fun, introductory course is not just for computer science majors, it’s for everyone… join us!
Learn more about our High School and AP* Exam Preparation Courses
The Call of the Wild is a 1903 novel written by Jack London. The story is set in the Yukon, the far northern territory of Canada/Alaska, during the 1890s Klondike Gold Rush. During this period, good sled dogs were in high demand. The novel's main character is a dog named Buck, who lives on a California ranch.
London himself lived nearly a year in the Yukon, collecting material for the novel. Like many older popular novels, The Call of the Wild was serialized in the Saturday Evening Post in the summer of 1903. A month later, it was released as a book. The novel’s great popularity and success made London famous. The appeal of this story comes from its simplicity as a tale of survival. As early as 1908, the story was adapted to film. Since then, there have been other adaptations.
Participants in this course will read, discuss, and write about the text and its influence. As in most book clubs, the focus will be on lively discussion. Course materials will include background information for understanding the text, as well as vocabulary and language support. Assessment will include quizzes and short writing assignments.
This course will examine Oscar Wilde’s only novel, The Picture of Dorian Gray. This novel was first published as a serial novel in Lippincott’s Monthly Magazine in 1890.
The Picture of Dorian Gray was immediately controversial, and was censored by the magazine’s editors. Even with the censorship, reviewers still thought that Wilde ought to have been prosecuted for violating laws concerning public morality. This story has two important themes: the idea of selling one’s soul, and the theme of living a double life. Wilde takes these themes to their extreme.
Participants in this course will read, discuss, and write about the text and its influence. As in most book clubs, the focus will be on lively discussion. Course materials will include background information for understanding the text, as well as vocabulary and language support. Assessment will include quizzes and short writing assignments.
This is the fourth part of the BerkeleyX Book Club offerings.
SCOPE: To create an interactive learning module to help reinforce the concept of maintaining lab safety where hazardous materials are used in various laboratories.
Academic laboratories where hazardous materials are used are potentially dangerous places. Taking the necessary precautions to avoid unnecessary hazards is paramount for the safety of all involved.
In this course, you will learn about lab safety through an interactive game called "Don't Endanger the Owls".
The characters in the game include Wise Owl, Owlet, and the Zombie Squirrels. Owlet is the student figure and Wise Owl is Owlet’s sage advisor / professor figure.
In the game, your goal is to stop the Zombie Squirrels from spreading their Zombiegen by finding an “Anti-Zombiegen” in the lab that will counteract the effects of the Zombiegen. In order to find the Anti-Zombiegen, you will journey through three lab rooms: the biology lab, the chemistry lab and the analytical lab. Along the way, you will learn safe laboratory practices. In the end, if you follows safe laboratory practices, you will find the Anti-Zombiegen and saves the campus from the Zombiegen outbreak.
“Don’t Endanger the Owls” is a collaboration between the instructors of Rice University’s Responsible Conduct of Research Graduate Course, Rice’s Environmental Health and Safety and HyperWindows Inc.
This course will help managers in accounting, finance, operations, manufacturing, R&D, legal and a host of other functional areas, gain a better appreciation and understanding of core marketing concepts and tools that all managers should have in their toolkit.
After this course you will be able to:
- Develop a basic customer segmentation system
- Effectively target customer segments and position your product or service in the marketplace
- Begin to understand the psychology of consumer decision making
- Develop pricing strategies that maximize profitability
- Define appropriate channel systems and go-to-market efforts
- Understand how marketing metrics can benefit your business
- Build effective communication efforts with customers
This course draws on the award-winning teaching approaches of Sauder School of Business Marketing Faculty, in bringing a marketing lens to complex and messy business and organizational challenges, to aid holistic decision-making that aligns customer and company goals.
You will earn a professional certificate from the University of British Columbia and edX upon successful completion of this course. Certificates can be uploaded directly to your Linkedin profile.
La necesidad de conocer los vehículos aeroespaciales y sus sistemas de vuelo exige el conocimiento adecuado y aplicado a la Ingeniería de los diferentes métodos de cálculo y diseño en el campo aeroespacial; el uso de la experimentación aerodinámica y de los parámetros más significativos en la aplicación teórica; el acercamiento a las técnicas experimentales, equipamiento e instrumentos de medida propios de la disciplina; la simulación, diseño, análisis e interpretación de experimentación y operaciones en vuelo; los sistemas de mantenimiento y certificación de aeronaves.
Estas necesidades se acometen de diversas formas en el sector aeroespacial dependiendo de si es un vehículo espacial, una aeronave de ala fija y una aeronave de ala rotatoria. Es esta última la que centra el objetivo de esta asignatura introductoria hacia conocimientos de mayor envergadura en curso de master o especialización.
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